Head to head

Which one will break you first?

Two fingerprints on one grid. Both are scored through your profile, so this answers the question for you rather than for the average player.

Black Myth: Wukong

2024 · Game Science

Baseline6.1PUNISHING
Age of Empires II: Definitive Edition

2019 · World's Edge

Baseline6.3PUNISHING

For you these are near enough level — 6.1 against 6.3. The difference is in shape, not degree.

Axis by axis, biggest gap first

12.55.07.510
Strategy3.6
8.2
Reaction7.6
4.9
Execution6.5
4.9
Obscurity6.3
5.3
Grind4.0
4.7
Learning Curve5.8
6.5
Punishment3.4
3.6
Puzzle1.4
1.5
BLACK MYTH: WUKONGAGE OF EMPIRES II: DEFINITIVE EDITIONWIDEST GAP · STRATEGY · AGE OF EMPIRES II: DEFINITIVE EDITION +4.6

BLACK MYTH: WUKONG

Aggressive rather than punishing — dying costs you almost nothing, so the walls are boss-shaped and the rest is spectacle.

Sustained pressure. Progress is earned.

AGE OF EMPIRES II: DEFINITIVE EDITION

Build orders are the curve, and the campaigns teach almost none of what the game actually asks for. The hard AI does not forget its economy while it fights.

Sustained pressure. Progress is earned.