Head to head
Which one will break you first?
Two fingerprints on one grid. Both are scored through your profile, so this answers the question for you rather than for the average player.
For you these are near enough level — 6.1 against 6.3. The difference is in shape, not degree.
Axis by axis, biggest gap first
12.55.07.510
Strategy2.0
8.2
Reaction7.6
4.9
Grind2.4
4.7
Execution6.9
4.9
Learning Curve7.2
6.5
Punishment4.1
3.6
Puzzle1.2
1.5
Obscurity5.5
5.3
METAL GEAR RISING: REVENGEANCEAGE OF EMPIRES II: DEFINITIVE EDITIONWIDEST GAP · STRATEGY · AGE OF EMPIRES II: DEFINITIVE EDITION +6.2
METAL GEAR RISING: REVENGEANCE
There is no block button — parrying is a direction plus an attack, aimed at the incoming blow, and the game tells you this once and then assumes it.
Sustained pressure. Progress is earned.
AGE OF EMPIRES II: DEFINITIVE EDITION
Build orders are the curve, and the campaigns teach almost none of what the game actually asks for. The hard AI does not forget its economy while it fights.
Sustained pressure. Progress is earned.