Head to head

Which one will break you first?

Two fingerprints on one grid. Both are scored through your profile, so this answers the question for you rather than for the average player.

Metal Gear Solid V: The Phantom Pain

2015 · Kojima Productions

Baseline4.5MODERATE
Age of Empires II: Definitive Edition

2019 · World's Edge

Baseline6.3PUNISHING

Age of Empires II: Definitive Edition is the harder of the two for you, by 1.8 points. The gap is widest on learning curve, where Age of Empires II: Definitive Edition asks considerably more than Metal Gear Solid V: The Phantom Pain. If you want the gentler run, start with Metal Gear Solid V: The Phantom Pain.

Axis by axis, biggest gap first

12.55.07.510
Learning Curve3.2
6.5
Strategy5.5
8.2
Execution3.6
4.9
Reaction3.8
4.9
Punishment3.1
3.6
Grind4.5
4.7
Obscurity5.3
5.3
Puzzle1.5
1.5
METAL GEAR SOLID V: THE PHANTOM PAINAGE OF EMPIRES II: DEFINITIVE EDITIONWIDEST GAP · LEARNING CURVE · AGE OF EMPIRES II: DEFINITIVE EDITION +3.3

METAL GEAR SOLID V: THE PHANTOM PAIN

Reflex mode quietly saves every blown infiltration. Turn it off and the enemy adapts to whatever you did last mission, which is where the game gets interesting.

You will lose sometimes. You will not mind.

AGE OF EMPIRES II: DEFINITIVE EDITION

Build orders are the curve, and the campaigns teach almost none of what the game actually asks for. The hard AI does not forget its economy while it fights.

Sustained pressure. Progress is earned.