Head to head

Which one will break you first?

Two fingerprints on one grid. Both are scored through your profile, so this answers the question for you rather than for the average player.

Sifu

2022 · Sloclap

Baseline6.2PUNISHING
Age of Empires II: Definitive Edition

2019 · World's Edge

Baseline6.3PUNISHING

For you these are near enough level — 6.2 against 6.3. The difference is in shape, not degree.

Axis by axis, biggest gap first

12.55.07.510
Strategy4.5
8.2
Punishment6.6
3.6
Reaction7.3
4.9
Grind2.4
4.7
Execution6.3
4.9
Obscurity4.8
5.3
Puzzle1.0
1.5
Learning Curve6.8
6.5
SIFUAGE OF EMPIRES II: DEFINITIVE EDITIONWIDEST GAP · STRATEGY · AGE OF EMPIRES II: DEFINITIVE EDITION +3.7

SIFU

Every death ages you, and an old master dies in two hits. The run-level economy is what punishes learning a boss the slow way.

Sustained pressure. Progress is earned.

AGE OF EMPIRES II: DEFINITIVE EDITION

Build orders are the curve, and the campaigns teach almost none of what the game actually asks for. The hard AI does not forget its economy while it fights.

Sustained pressure. Progress is earned.