Head to head

Which one will break you first?

Two fingerprints on one grid. Both are scored through your profile, so this answers the question for you rather than for the average player.

Terraria

2011 · Re-Logic

Baseline6.3PUNISHING
Age of Empires II: Definitive Edition

2019 · World's Edge

Baseline6.3PUNISHING

For you these are near enough level — 6.3 against 6.3. The difference is in shape, not degree.

Axis by axis, biggest gap first

12.55.07.510
Obscurity8.2
5.3
Strategy5.5
8.2
Grind6.1
4.7
Execution3.8
4.9
Puzzle2.5
1.5
Reaction4.5
4.9
Learning Curve6.2
6.5
Punishment3.6
3.6
TERRARIAAGE OF EMPIRES II: DEFINITIVE EDITIONWIDEST GAP · OBSCURITY · TERRARIA +2.9

TERRARIA

Progression is gated behind bosses you are expected to build an arena for, and the game tells you almost none of that. Hardmode is a difficulty setting you trigger permanently, by hand.

Sustained pressure. Progress is earned.

AGE OF EMPIRES II: DEFINITIVE EDITION

Build orders are the curve, and the campaigns teach almost none of what the game actually asks for. The hard AI does not forget its economy while it fights.

Sustained pressure. Progress is earned.