
Mortal Kombat 1
2023 · NetherRealm Studios · ~22h to finish
Individually the easiest execution in the genre and the most reading: strings are simple, but every one of them is a decision about whether the assist you also picked is available.
Real resistance. Expect to work for it.
Price on Steam
USD · United States · checked 2h ago
The fingerprint
- Execution drops 1.3 points — you handle this better than most.
- Learning Curve drops 1.2 points — you handle this better than most.
- Assist options shave roughly 4.4 points off, if you use them.
These are generic numbers. Calibrate and this whole page re-scores around you.
CalibrateScreenshots
IGDBWhere it bites
SPOILER-SAFE BY DEFAULT- 30% · ~12hLearning Curve
the second character you did not realise you also had to learn
▲ 33 - 50% · ~30hReaction
the defensive option the whole cast is balanced around
▲ 14
Assists & accessibility
0/5 SOURCEDCHALLENGE RELIEF
- Practice / training mode [unsourced]Practice with frame data, hitboxes and input history.
- Difficulty modes [unsourced]CPU difficulty from Very Easy upward across offline modes.
MOTOR & INPUT
- Fully remappable controls [unsourced]
HEARING
- Full subtitles [unsourced]
GUIDANCE
- Replayable tutorials & glossary [unsourced]A long structured tutorial plus per-character combo trials, all repeatable.
Claims marked unsourced have not been checked against a published accessibility review. Nothing here is inferred from genre — where we do not know, we say nothing.
What it is
A 2D fighter with dial-a-combo strings and a second, partner character called a Kameo who you call in mid-string, so every matchup is a pair against a pair.
Where to go from here
Argue with these asksNearest fingerprints in the catalogue. The same demands, a different game.
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The full community — every channel, including the voice ones.
Game metadata and images provided by IGDB. Cover art and screenshots remain the property of their publishers.



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