StarCraft II

2010 · Blizzard Entertainment · ~40h to finish

The rare strategy game that is also an execution test: the plan is worthless if your hands cannot run it at the pace it assumes. The campaign is a gentle front for that.

strategyPC
GlobalUNRATED
Baseline difficulty7.1BRUTAL

Long walls, many attempts. Bring patience.

The fingerprint

12.55.07.510
Strategy
8.8
Learning Curve
7.4
Reaction
7.0
Obscurity
6.2
Execution
5.7
Punishment
5.5
Grind
4.3
Puzzle
1.5
PUBLISHEDHARDEST DEMAND FIRST
  • Execution drops 1.5 points — you handle this better than most.
  • Learning Curve drops 1.1 points — you handle this better than most.
  • Assist options shave roughly 4.5 points off, if you use them.

These are generic numbers. Calibrate and this whole page re-scores around you.

Calibrate

Where it bites

SPOILER-SAFE BY DEFAULT

No walls charted yet. If you have played this, you know where it bites — add the first one.

Assists & accessibility

0/4 SOURCED

CHALLENGE RELIEF

  • Difficulty modes [unsourced]
  • Practice / training mode [unsourced]

MOTOR & INPUT

  • Fully remappable controls [unsourced]

HEARING

  • Full subtitles [unsourced]

Claims marked unsourced have not been checked against a published accessibility review. Nothing here is inferred from genre — where we do not know, we say nothing.

What it is

StarCraft II: Wings of Liberty is a science fiction real-time strategy game and the sequel to the original StarCraft.

Where to go from here

Argue with these asks

Nearest fingerprints in the catalogue. The same demands, a different game.

Sign in to join the thread. Reading it needs no account.

Nothing here yet. The first comment on a game page is usually the one people find.

Nobody has said anything yet. Someone has to be first.

Sign in to join the conversation. Reading does not need an account; posting does.