StarCraft II
2010 · Blizzard Entertainment · ~40h to finish
The rare strategy game that is also an execution test: the plan is worthless if your hands cannot run it at the pace it assumes. The campaign is a gentle front for that.
Long walls, many attempts. Bring patience.
The fingerprint
- Execution drops 1.5 points — you handle this better than most.
- Learning Curve drops 1.1 points — you handle this better than most.
- Assist options shave roughly 4.5 points off, if you use them.
These are generic numbers. Calibrate and this whole page re-scores around you.
CalibrateWhere it bites
SPOILER-SAFE BY DEFAULTNo walls charted yet. If you have played this, you know where it bites — add the first one.
Assists & accessibility
0/4 SOURCEDCHALLENGE RELIEF
- Difficulty modes [unsourced]
- Practice / training mode [unsourced]
MOTOR & INPUT
- Fully remappable controls [unsourced]
HEARING
- Full subtitles [unsourced]
Claims marked unsourced have not been checked against a published accessibility review. Nothing here is inferred from genre — where we do not know, we say nothing.
What it is
StarCraft II: Wings of Liberty is a science fiction real-time strategy game and the sequel to the original StarCraft.
Where to go from here
Argue with these asksNearest fingerprints in the catalogue. The same demands, a different game.
Talk about this game
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The full community — every channel, including the voice ones.



Comments
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