
Stellaris
2016 · Paradox Development Studio · ~100h to finish
Hundreds of hours of interlocking systems with a mid-game crisis on a timer. Most losses happen fifty in-game years before anybody notices them.
Long walls, many attempts. Bring patience.
Price on Steam
USD · United States · checked just now
The fingerprint
- Punishment drops 1.1 points — you handle this better than most.
- Obscurity drops 1.1 points — you handle this better than most.
- Assist options shave roughly 3.4 points off, if you use them.
These are generic numbers. Calibrate and this whole page re-scores around you.
CalibrateWhere it bites
SPOILER-SAFE BY DEFAULTNo walls charted yet. If you have played this, you know where it bites — add the first one.
Assists & accessibility
0/4 SOURCEDCHALLENGE RELIEF
- Difficulty modes [unsourced]
- Save anywhere [unsourced]
VISION
- Scalable UI & text [unsourced]
GUIDANCE
- Replayable tutorials & glossary [unsourced]
Claims marked unsourced have not been checked against a published accessibility review. Nothing here is inferred from genre — where we do not know, we say nothing.
What it is
Stellaris is a real-time 4X grand strategy game set in a procedurally generated galaxy.
Where to go from here
Argue with these asksNearest fingerprints in the catalogue. The same demands, a different game.
Talk about this game
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The full community — every channel, including the voice ones.


Comments
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