
Super Mario Odyssey
2017 · Nintendo EPD · ~20h to finish
The main path is generous and the last stretch of Moons is not — the hard version of this game is entirely opt-in and clearly signposted.
Relaxed. Failure is rare and cheap.
The fingerprint
- Execution drops 0.7 points — you handle this better than most.
- Reaction drops 0.6 points — you handle this better than most.
- Assist options shave roughly 2.7 points off, if you use them.
- Not available on any platform you own.
These are generic numbers. Calibrate and this whole page re-scores around you.
CalibrateScreenshots
IGDBWhere it bites
SPOILER-SAFE BY DEFAULT- 95% · ~28hExecution
the post-credits difficulty pivot, where the game removes every safety rail at once
▲ 27
Assists & accessibility
0/4 SOURCEDCHALLENGE RELIEF
- Granular assist sliders [unsourced]Assist Mode adds hearts, an on-screen arrow, and a respawn instead of a death.
- Generous checkpoints [unsourced]Death costs ten coins; there are no lives.
HEARING
- Full subtitles [unsourced]
GUIDANCE
- Built-in hint system [unsourced]Hint Toad sells the location of a nearby Moon; Talkatoo names them outright.
Claims marked unsourced have not been checked against a published accessibility review. Nothing here is inferred from genre — where we do not know, we say nothing.
What it is
A 3D platformer built around a sentient hat that lets Mario possess enemies and objects, spread across a dozen small sandbox kingdoms stuffed with collectibles.
Where to go from here
Argue with these asksNearest fingerprints in the catalogue. The same demands, a different game.
Talk about this game
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The full community — every channel, including the voice ones.
Game metadata and images provided by IGDB. Cover art and screenshots remain the property of their publishers.



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