What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of Animal Crossing: New Horizons

Its own neighbourhood, ordered by how close the difficulty actually sits.

The Sims 4

2014 · The Sims Studio · ~60h

3.2GENTLE

Needs decay on a timer and nothing else really threatens you. The depth is in what the systems let you build rather than in anything they demand.

UnratedOBS 4.3GRD 4.3STR 3.0
EXE 0.4REA 0.4STR 3.0PUZ 1.5PUN 1.2CRV 1.5OBS 4.3 — you asked for forgiving

Slime Rancher

2017 · Monomi Park · ~15h

3.3GENTLE

Largos and tarrs will wreck a careless corral overnight, which is as close as this gets to a fail state.

UnratedGRD 4.5STR 3.0OBS 2.9
EXE 2.1REA 2.5STR 3.0PUZ 1.5PUN 1.7CRV 1.8OBS 2.9

Minecraft

2011 · Mojang Studios · ~40h

4.1MODERATE

Nothing in it is hard to do; almost everything in it is hard to find out that you can do.

UnratedGRD 5.2OBS 4.6STR 4.5
EXE 1.5REA 1.7PUZ 2.5PUN 2.8CRV 3.6STR 4.5 — you asked for forgivingOBS 4.6 — you asked for forgiving

Palworld

2024 · PocketPair · ~40h

4.4MODERATE

Creature collection with a base-automation layer underneath it. The difficulty sliders are unusually honest about the fact that the grind is the game.

UnratedGRD 5.7STR 4.5OBS 4.5
EXE 3.0REA 3.6PUZ 1.5PUN 2.8CRV 3.5STR 4.5 — you asked for forgivingOBS 4.5 — you asked for forgiving

Cities: Skylines

2015 · Colossal Order · ~60h

5.4STEEP

Nothing fails quickly. A road laid in the first hour becomes unfixable in the twentieth, and that delay is the only real difficulty in it.

UnratedSTR 6.8OBS 6.0CRV 5.0
EXE 0.5REA 0.3PUZ 3.5PUN 2.6STR 6.8 — you asked for forgivingCRV 5.0 — you asked for forgivingOBS 6.0 — you asked for forgiving

Terraria

2011 · Re-Logic · ~60h

6.3PUNISHING

Progression is gated behind bosses you are expected to build an arena for, and the game tells you almost none of that. Hardmode is a difficulty setting you trigger permanently, by hand.

UnratedOBS 8.2GRD 6.1CRV 6.2
EXE 3.8PUZ 2.5PUN 3.6REA 4.5 — you asked for forgivingSTR 5.5 — you asked for forgivingCRV 6.2 — you asked for forgivingOBS 8.2 — you asked for forgiving

Valheim

2021 · Iron Gate Studios · ~60h

5.6STEEP

Death drops your gear where you died, and where you died is usually the swamp. The stamina economy keeps fights short and losing them expensive.

UnratedOBS 6.5PUN 5.6GRD 5.7
EXE 3.8PUZ 1.5REA 4.5 — you asked for forgivingSTR 5.5 — you asked for forgivingPUN 5.6 — you asked for forgivingCRV 5.5 — you asked for forgivingOBS 6.5 — you asked for forgiving

Kerbal Space Program

2015 · Squad · ~60h

6.6PUNISHING

Orbital mechanics with no tutorial worth the name. It is endlessly patient about failure and completely unwilling to explain a delta-v budget.

UnratedCRV 7.9STR 7.8OBS 7.2
EXE 2.2REA 1.8STR 7.8 — you asked for forgivingPUZ 7.2 — you asked for forgivingPUN 4.4 — you asked for forgivingCRV 7.9 — you asked for forgivingOBS 7.2 — you asked for forgiving

Noita

2020 · Nolla Games · ~30h

8.0NIGHTMARE

Every pixel is simulated, so every run is one wand mistake away from killing you instantly. Wand editing is a programming language the game never teaches.

UnratedOBS 9.5PUN 9.2CRV 8.8
PUZ 4.0EXE 6.5 — you asked for forgivingREA 7.0 — you asked for forgivingSTR 6.5 — you asked for forgivingPUN 9.2 — you asked for forgivingCRV 8.8 — you asked for forgivingOBS 9.5 — you asked for forgiving