What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of Bloodborne

The same shape with the volume down, for when that one took it out of you.

Salt and Sacrifice

2022 · Ska Studios · ~30h

5.7STEEP

The mage hunts turn every boss into a chase across the map, which trades the first game’s clean duels for something closer to attrition.

UnratedEXE 6.2REA 6.2PUN 6.2
REA 6.2STR 3.5PUZ 1.5OBS 6.2CRV 5.5 — you asked for demanding

Lords of the Fallen

2023 · Hexworks · ~40h

6.0STEEP

Its difficulty is crowd control, not duels: the game throws groups and ranged attackers at you constantly, and the second world doubles the population.

UnratedREA 6.6PUN 6.6OBS 6.3
REA 6.6PUZ 1.5CRV 6.2OBS 6.3STR 4.6 — you asked for forgiving

Hollow Knight

2017 · Team Cherry · ~30h

5.9STEEP

Steady, honest pressure plus a map that makes you earn the right to know where you are standing.

UnratedOBS 7.2EXE 6.5REA 6.2
REA 6.2STR 2.5PUZ 2.0OBS 7.2CRV 5.5 — you asked for demanding

Returnal

2021 · Housemarque · ~25h

6.2PUNISHING

Bullet-hell reflexes bolted to roguelike stakes — the two hardest things to hold simultaneously for two uninterrupted hours.

UnratedREA 7.6PUN 6.2EXE 6.0
REA 7.6PUZ 1.2CRV 6.2STR 4.2 — you asked for forgivingOBS 4.8 — you asked for demanding

The Surge

2017 · Deck13 Interactive · ~20h

5.9STEEP

You choose which limb to cut off, which means every fight is a decision about what you want to be wearing afterwards rather than only about surviving it.

UnratedREA 6.5PUN 6.5OBS 6.5
REA 6.5PUZ 1.8CRV 6.0OBS 6.5STR 4.5 — you asked for forgiving

Code Vein

2019 · Bandai Namco Studios · ~35h

5.2STEEP

The gentlest soulslike on the shelf, largely because the AI companion it gives you will happily solo a boss you cannot beat.

UnratedREA 5.8EXE 5.5PUN 5.5
PUZ 1.5REA 5.8 — you asked for demandingSTR 4.2 — you asked for forgivingCRV 4.8 — you asked for demandingOBS 5.5 — you asked for demanding

Remnant: From the Ashes

2019 · Gunfire Games · ~20h

5.2STEEP

Souls stamina and checkpoints with a gun in your hands, so the dodge is still the answer but the aim decides whether the dodge was needed.

UnratedREA 5.7CRV 5.5PUN 5.3
PUZ 1.5REA 5.7 — you asked for demandingSTR 4.5 — you asked for forgivingCRV 5.5 — you asked for demandingOBS 5.3 — you asked for demanding

Blasphemous

2019 · The Game Kitchen · ~20h

6.1PUNISHING

Heavy attacks with no cancel, instant-death platforming, and guilt fragments that tax you for dying exactly where you were already struggling.

UnratedOBS 7.4EXE 6.2REA 6.2
REA 6.2STR 3.0PUZ 2.5OBS 7.4CRV 5.8 — you asked for demanding

Call of Duty: Warzone

2020 · Infinity Ward · ~50h

5.9STEEP

The fastest time-to-kill of any battle royale, which makes positioning worth more than aim and mistakes worth almost nothing else.

UnratedREA 7.0EXE 6.2PUN 5.8
REA 7.0STR 4.0PUZ 0.5CRV 5.5 — you asked for demandingOBS 4.2 — you asked for demanding

The Surge 2

2019 · Deck13 Interactive · ~25h

6.0PUNISHING

A directional parry replaces the roll as the answer to almost everything, and the game is markedly better once it clicks and markedly worse until it does.

UnratedREA 7.0EXE 6.8PUN 6.2
REA 7.0PUZ 1.8CRV 6.0STR 4.5 — you asked for forgivingOBS 5.5 — you asked for demanding