What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of Cities: Skylines

Nearest fingerprints in the catalogue. The same demands, a different game.

Sid Meier’s Civilization VI

2016 · Firaxis Games · ~80h

6.3PUNISHING

Deity is an economy handicap rather than a smarter opponent, so the skill is knowing which of forty systems can be safely ignored this particular game.

UnratedSTR 8.2OBS 6.2CRV 5.9
EXE 0.3REA 0.3STR 8.2PUZ 2.5PUN 3.6

Persona 5 Royal

2019 · P Studio · ~100h

4.9STEEP

Weakness targeting is the whole of combat, and the calendar is the real difficulty: a day spent wrong in November cannot be spent again.

UnratedSTR 6.2OBS 5.3GRD 5.2
EXE 1.3REA 1.1STR 6.2PUZ 2.5PUN 4.0 — you asked for forgiving

Balatro

2024 · LocalThunk · ~40h

6.0STEEP

Poker hands as a scaling problem. The ante climbs faster than a fair deck can, so a run lives or dies on whether the multiplier joker you needed ever appeared in the shop.

UnratedSTR 7.8OBS 5.7CRV 5.5
EXE 0.4REA 0.3STR 7.8PUZ 4.5 — you asked for forgivingPUN 4.4 — you asked for forgiving

Death Stranding

2019 · Kojima Productions · ~40h

4.8STEEP

The difficulty is logistics — weight, terrain and route planning — with combat as an interruption you are usually allowed to walk around.

UnratedOBS 5.9GRD 5.7STR 5.5
EXE 2.5REA 1.8PUZ 2.5PUN 2.8STR 5.5 — you asked for demanding

Baldur’s Gate 3

2023 · Larian Studios · ~100h

6.2PUNISHING

The rules are the difficulty. A fight lost on turn one was lost in the inventory screen, and the game is content to let you walk into an encounter five levels early without a word. Honour mode makes one wipe final; Explorer makes almost nothing final.

UnratedSTR 8.2OBS 6.4CRV 6.2
EXE 1.0REA 0.7STR 8.2PUZ 4.5 — you asked for forgivingPUN 4.4 — you asked for forgiving

Minecraft

2011 · Mojang Studios · ~40h

4.1MODERATE

Nothing in it is hard to do; almost everything in it is hard to find out that you can do.

UnratedGRD 5.2OBS 4.6STR 4.5
EXE 1.5REA 1.7PUZ 2.5PUN 2.8STR 4.5 — you asked for demanding

Total War: Warhammer III

2022 · The Creative Assembly · ~100h

6.2PUNISHING

Two games at once — a campaign map that decides the war and real-time battles that can still lose it. Army composition answers most questions before the fighting starts.

UnratedSTR 8.2OBS 6.6CRV 6.5
EXE 1.3REA 2.2STR 8.2PUZ 2.0PUN 4.0 — you asked for forgiving

Fire Emblem: Three Houses

2019 · Intelligent Systems · ~60h

6.0STEEP

Classic mode makes every death permanent, and the calendar decides months in advance who will be strong enough to survive. Maddening turns recruitment into its own strategy layer.

UnratedSTR 7.8PUN 5.3CRV 5.5Not on your platforms
EXE 0.4REA 0.4STR 7.8PUZ 2.0PUN 5.3 — you asked for forgiving

Slay the Spire

2019 · Mega Crit Games · ~30h

6.3PUNISHING

Every run is decided by about ten card choices you made while thinking about something else.

UnratedSTR 8.2PUZ 5.5CRV 5.5
EXE 0.2REA 0.2STR 8.2PUZ 5.5 — you asked for forgivingPUN 4.8 — you asked for forgiving

Inscryption

2021 · Daniel Mullins Games · ~14h

5.3STEEP

A card game that keeps changing what kind of game it is. The difficulty is noticing which rules you are allowed to break, and when.

UnratedPUZ 6.5OBS 5.9STR 6.0
EXE 0.8REA 0.5STR 6.0PUN 3.5PUZ 6.5 — you asked for forgiving