What should I play next
Ask for the shape of the challenge.
Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.
You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.
CalibrateSign in and this can read the ask out of a game you have already beaten.
Read out of Code Vein
The same shape, one rung harder. The next thing, not the hardest thing.
The Surge
2017 · Deck13 Interactive · ~20h
You choose which limb to cut off, which means every fight is a decision about what you want to be wearing afterwards rather than only about surviving it.
Lords of the Fallen
2023 · Hexworks · ~40h
Its difficulty is crowd control, not duels: the game throws groups and ranged attackers at you constantly, and the second world doubles the population.
Elden Ring
2022 · FromSoftware · ~60h
Enormous and completely indifferent — most of its walls are optional, and it will never tell you which ones.
The Surge 2
2019 · Deck13 Interactive · ~25h
A directional parry replaces the roll as the answer to almost everything, and the game is markedly better once it clicks and markedly worse until it does.
Salt and Sacrifice
2022 · Ska Studios · ~30h
The mage hunts turn every boss into a chase across the map, which trades the first game’s clean duels for something closer to attrition.
Dark Souls III
2016 · FromSoftware · ~40h
The world is kinder than Dark Souls and the bosses are considerably meaner — almost all of the difficulty has moved into the fog gates.
Dark Souls II: Scholar of the First Sin
2015 · FromSoftware · ~50h
The one that attacks your resources rather than your reflexes — your maximum health falls every time you die, and the ambushes are designed around you not knowing they are there.
Salt and Sanctuary
2016 · Ska Studios · ~25h
Everything the 3D games do, minus a camera and plus a pit — the second axis of movement is gone, so a mistimed roll usually means falling somewhere worse.
PUBG: Battlegrounds
2017 · PUBG Studios · ~50h
Slow, heavy and unforgiving — one bullet from someone you never saw ends thirty minutes, and the correct play is usually to not take the fight.
Monster Hunter Rise: Sunbreak
2022 · Capcom · ~50h
Rise apologises for nothing in its expansion — the endgame Anomaly hunts are the hardest sustained content the series has shipped.









