What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of Crash Bandicoot 4: It’s About Time

The same shape, one rung harder. The next thing, not the hardest thing.

Stellar Blade

2024 · Shift Up · ~30h

5.5STEEP

Parry-first combat with windows tight enough that blocking on reflex fails and blocking on rhythm works.

UnratedREA 7.0EXE 6.2CRV 5.5
EXE 6.2REA 7.0STR 3.0PUZ 2.0CRV 5.5 — you asked for demanding

Crypt of the NecroDancer

2015 · Brace Yourself Games · ~15h

5.5STEEP

It takes the one thing roguelikes normally give you — time to think — and puts it on a metronome.

UnratedREA 6.4CRV 5.8EXE 5.6
REA 6.4STR 4.0PUZ 3.0EXE 5.6 — you asked for demandingCRV 5.8 — you asked for demanding

Nine Sols

2024 · Red Candle Games · ~25h

5.8STEEP

Sekiro’s deflection on a 2D plane. Chip damage means blocking is not a plan, and every boss is a rhythm you learn on frames rather than a health bar you widdle down.

UnratedCRV 7.1REA 6.5EXE 6.0
EXE 6.0REA 6.5STR 3.0PUZ 2.0CRV 7.1

Metroid Dread

2021 · Nintendo Entertainment Planning & Development · ~12h

5.5STEEP

The EMMI zones are one-hit deaths with a counter window measured in frames, and the bosses expect dodges on reaction rather than pattern.

UnratedREA 7.0EXE 5.8CRV 5.5Not on your platforms
REA 7.0STR 2.5PUZ 2.5EXE 5.8 — you asked for demandingCRV 5.5 — you asked for demanding

Ghosts ’n Goblins Resurrection

2021 · Capcom · ~10h

5.8STEEP

Two hits and you are in your underwear, three and the level restarts, and the game expects a second full loop before it will show you an ending.

UnratedPUN 6.8EXE 6.3REA 6.0
EXE 6.3STR 3.0PUZ 1.5CRV 6.4REA 6.0 — you asked for demanding

The Surge 2

2019 · Deck13 Interactive · ~25h

6.0PUNISHING

A directional parry replaces the roll as the answer to almost everything, and the game is markedly better once it clicks and markedly worse until it does.

UnratedREA 7.0EXE 6.8PUN 6.2
EXE 6.8REA 7.0PUZ 1.8CRV 6.0STR 4.5 — you asked for forgiving

Hollow Knight

2017 · Team Cherry · ~30h

5.9STEEP

Steady, honest pressure plus a map that makes you earn the right to know where you are standing.

UnratedOBS 7.2EXE 6.5REA 6.2
EXE 6.5REA 6.2STR 2.5PUZ 2.0CRV 5.5 — you asked for demanding

Salt and Sacrifice

2022 · Ska Studios · ~30h

5.7STEEP

The mage hunts turn every boss into a chase across the map, which trades the first game’s clean duels for something closer to attrition.

UnratedEXE 6.2REA 6.2PUN 6.2
EXE 6.2REA 6.2STR 3.5PUZ 1.5CRV 5.5 — you asked for demanding

Dark Souls III

2016 · FromSoftware · ~40h

6.2PUNISHING

The world is kinder than Dark Souls and the bosses are considerably meaner — almost all of the difficulty has moved into the fog gates.

UnratedREA 7.4OBS 6.5CRV 6.6
EXE 6.1REA 7.4STR 3.8PUZ 1.4CRV 6.6

Blasphemous

2019 · The Game Kitchen · ~20h

6.1PUNISHING

Heavy attacks with no cancel, instant-death platforming, and guilt fragments that tax you for dying exactly where you were already struggling.

UnratedOBS 7.4EXE 6.2REA 6.2
EXE 6.2REA 6.2STR 3.0PUZ 2.5CRV 5.8 — you asked for demanding