What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of Crypt of the NecroDancer

Its own neighbourhood, ordered by how close the difficulty actually sits.

Dead Cells

2018 · Motion Twin · ~40h

5.2STEEP

Runs are fast and deaths are total. Boss cells stack modifiers until a loadout that felt comfortable dies to two hits, and there is no difficulty setting hiding under them.

UnratedREA 5.8EXE 5.3CRV 5.5
PUZ 1.5REA 5.8 — you asked for demandingSTR 4.5 — you asked for forgivingGRD 4.3 — you asked for forgiving

Returnal

2021 · Housemarque · ~25h

6.2PUNISHING

Bullet-hell reflexes bolted to roguelike stakes — the two hardest things to hold simultaneously for two uninterrupted hours.

UnratedREA 7.6PUN 6.2EXE 6.0
REA 7.6PUZ 1.2GRD 4.0STR 4.2 — you asked for forgiving

Risk of Rain 2

2020 · Hopoo Games · ~30h

5.8STEEP

Difficulty is a clock rather than a setting: everything you do to get stronger also makes the timer worse. Monsoon runs end in seconds when they end.

UnratedOBS 7.0REA 5.5PUN 5.5
PUZ 0.8REA 5.5 — you asked for demandingSTR 5.5 — you asked for forgivingGRD 4.3 — you asked for forgiving

Enter the Gungeon

2016 · Dodge Roll · ~30h

7.0BRUTAL

A bullet hell with a generous dodge roll and completely ungenerous boss patterns. The unlock grind is doing double duty as the difficulty curve.

UnratedREA 8.2EXE 7.4OBS 7.2
REA 8.2PUZ 1.5STR 4.5 — you asked for forgivingGRD 4.5 — you asked for forgiving

Elden Ring Nightreign

2025 · FromSoftware · ~40h

6.9BRUTAL

Three in-game days on a shrinking map, so the usual answer to a FromSoftware wall — go somewhere else and come back stronger — is the one thing the clock will not sell you.

UnratedREA 7.8CRV 7.8PUN 7.2
REA 7.8PUZ 1.5STR 5.5 — you asked for forgivingGRD 4.5 — you asked for forgiving

The Binding of Isaac: Rebirth

2014 · Nicalis / Edmund McMillen · ~40h

6.7PUNISHING

A game about item literacy: the run is won or lost by whether you recognise a pickup you have never seen before.

UnratedOBS 8.8CRV 6.0GRD 5.9
PUZ 2.5REA 5.4 — you asked for demandingSTR 5.0 — you asked for forgivingGRD 5.9 — you asked for forgiving

Thumper

2016 · Drool · ~8h

6.5PUNISHING

Rhythm violence at speeds that stop being readable. The later levels are memorised rather than reacted to, whatever it feels like at the time.

UnratedREA 8.8EXE 7.2PUN 5.5
REA 8.8STR 0.5PUZ 0.8GRD 2.5

Cult of the Lamb

2022 · Massive Monster · ~20h

4.1MODERATE

Two games glued together, and the management half is where a run is actually lost — a starving flock undoes a perfectly good dungeon.

UnratedGRD 4.7REA 4.5STR 4.5
PUZ 1.2REA 4.5 — you asked for demandingSTR 4.5 — you asked for forgivingGRD 4.7 — you asked for forgiving

Hades II

2025 · Supergiant Games · ~40h

4.5MODERATE

Wider than Hades and more demanding with it: two escape routes, a resource economy on the surface, and bosses that punish the sprint-attack habit the first game rewarded.

UnratedSTR 5.5REA 4.8EXE 4.3
PUZ 0.8REA 4.8 — you asked for demandingSTR 5.5 — you asked for forgivingGRD 4.3 — you asked for forgiving

Hi-Fi Rush

2023 · Tango Gameworks · ~12h

3.6MODERATE

Combat is scored on the beat and will still let you win off it. Playing to the rhythm is the difference between a rank and a mess.

UnratedREA 4.4EXE 4.0CRV 3.6
STR 2.5PUZ 1.5GRD 1.9REA 4.4 — you asked for demanding