What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of Dark Souls II: Scholar of the First Sin

The same shape with the volume down, for when that one took it out of you.

Lords of the Fallen

2023 · Hexworks · ~40h

6.0STEEP

Its difficulty is crowd control, not duels: the game throws groups and ranged attackers at you constantly, and the second world doubles the population.

UnratedREA 6.6PUN 6.6OBS 6.3
PUZ 1.5PUN 6.6OBS 6.3

The Surge

2017 · Deck13 Interactive · ~20h

5.9STEEP

You choose which limb to cut off, which means every fight is a decision about what you want to be wearing afterwards rather than only about surviving it.

UnratedREA 6.5PUN 6.5OBS 6.5
PUZ 1.8PUN 6.5OBS 6.5

Salt and Sacrifice

2022 · Ska Studios · ~30h

5.7STEEP

The mage hunts turn every boss into a chase across the map, which trades the first game’s clean duels for something closer to attrition.

UnratedEXE 6.2REA 6.2PUN 6.2
PUZ 1.5PUN 6.2OBS 6.2

Helldivers 2

2024 · Arrowhead Game Studios · ~40h

5.5STEEP

Friendly fire is always on, and the top difficulties are a logistics problem for four people. A good squad wipes to its own airstrike about as often as to the enemy.

UnratedPUN 6.2REA 5.8STR 5.5
PUZ 1.0PUN 6.2OBS 5.3 — you asked for demanding

Code Vein

2019 · Bandai Namco Studios · ~35h

5.2STEEP

The gentlest soulslike on the shelf, largely because the AI companion it gives you will happily solo a boss you cannot beat.

UnratedREA 5.8EXE 5.5PUN 5.5
PUZ 1.5PUN 5.5 — you asked for demandingOBS 5.5 — you asked for demanding

Risk of Rain 2

2020 · Hopoo Games · ~30h

5.8STEEP

Difficulty is a clock rather than a setting: everything you do to get stronger also makes the timer worse. Monsoon runs end in seconds when they end.

UnratedOBS 7.0REA 5.5PUN 5.5
PUZ 0.8OBS 7.0PUN 5.5 — you asked for demanding

Remnant: From the Ashes

2019 · Gunfire Games · ~20h

5.2STEEP

Souls stamina and checkpoints with a gun in your hands, so the dodge is still the answer but the aim decides whether the dodge was needed.

UnratedREA 5.7CRV 5.5PUN 5.3
PUZ 1.5PUN 5.3 — you asked for demandingOBS 5.3 — you asked for demanding

Dead Cells

2018 · Motion Twin · ~40h

5.2STEEP

Runs are fast and deaths are total. Boss cells stack modifiers until a loadout that felt comfortable dies to two hits, and there is no difficulty setting hiding under them.

UnratedREA 5.8EXE 5.3CRV 5.5
PUZ 1.5PUN 5.0 — you asked for demandingOBS 5.5 — you asked for demanding

The Surge 2

2019 · Deck13 Interactive · ~25h

6.0PUNISHING

A directional parry replaces the roll as the answer to almost everything, and the game is markedly better once it clicks and markedly worse until it does.

UnratedREA 7.0EXE 6.8PUN 6.2
PUZ 1.8PUN 6.2OBS 5.5 — you asked for demanding

PUBG: Battlegrounds

2017 · PUBG Studios · ~50h

5.9STEEP

Slow, heavy and unforgiving — one bullet from someone you never saw ends thirty minutes, and the correct play is usually to not take the fight.

UnratedEXE 6.8REA 6.2PUN 6.2
PUZ 0.8PUN 6.2OBS 5.2 — you asked for demanding