What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of DOOM Eternal

The same shape, one rung harder. The next thing, not the hardest thing.

Katana ZERO

2019 · Askiisoft · ~6h

6.0STEEP

One hit kills you and one hit kills them, and the retry is instant. Each room is a plan you rehearse at speed, not an endurance test.

UnratedREA 8.2EXE 7.4CRV 4.5
REA 8.2PUZ 2.5GRD 0.9PUN 3.4OBS 3.0

Hotline Miami

2012 · Dennaton Games · ~8h

6.0STEEP

Instant death in both directions and an instant restart. The difficulty is entirely in how quickly you commit to a floor plan you have already memorised.

UnratedREA 8.5EXE 7.2CRV 4.0
REA 8.5PUZ 2.0GRD 1.1PUN 2.9OBS 2.5

Guilty Gear Strive

2021 · Arc System Works · ~20h

5.7STEEP

The inputs were made easy so the system could be hard. Roman Cancel is four mechanics behind one button, and every match above the low floors is decided by who used it correctly.

UnratedREA 7.0EXE 5.8CRV 5.6
REA 7.0PUZ 0.5GRD 3.0PUN 3.5OBS 5.1 — you asked for forgiving

Marvel Rivals

2024 · NetEase Games · ~40h

5.7STEEP

A hero shooter that lets you fly and climb walls, so the sightlines are three-dimensional in a way that punishes shooter habits learned on flat maps.

UnratedREA 6.8EXE 6.2CRV 5.8
REA 6.8PUZ 0.8GRD 3.8PUN 3.8OBS 5.0 — you asked for forgiving

Cuphead

2017 · Studio MDHR · ~12h

5.9STEEP

Each boss is a fixed piece of choreography that you learn by dying to its second phase forty consecutive times.

UnratedEXE 7.5REA 7.5CRV 7.0
REA 7.5PUZ 0.8GRD 2.8PUN 3.2OBS 2.5

Furi

2016 · The Game Bakers · ~8h

6.2PUNISHING

Nothing but boss fights, each a bullet hell and a duel at once. Phases checkpoint until the late ones, which do not.

UnratedREA 7.8EXE 7.0CRV 6.5
REA 7.8PUZ 0.5GRD 0.9OBS 3.0PUN 5.0 — you asked for forgiving

Nine Sols

2024 · Red Candle Games · ~25h

5.8STEEP

Sekiro’s deflection on a 2D plane. Chip damage means blocking is not a plan, and every boss is a rhythm you learn on frames rather than a health bar you widdle down.

UnratedCRV 7.1REA 6.5EXE 6.0
REA 6.5PUZ 2.0GRD 2.4PUN 4.8 — you asked for forgivingOBS 5.3 — you asked for forgiving

Black Myth: Wukong

2024 · Game Science · ~40h

6.1PUNISHING

Aggressive rather than punishing — dying costs you almost nothing, so the walls are boss-shaped and the rest is spectacle.

UnratedREA 7.6EXE 6.5OBS 6.3
REA 7.6PUZ 1.4GRD 4.0PUN 3.4OBS 6.3 — you asked for forgiving

Overwatch 2

2022 · Blizzard Entertainment · ~60h

6.1PUNISHING

Aim matters less than knowing what the other team can do to you, and the roster is large enough that this takes a very long time to learn.

UnratedREA 7.2CRV 6.8EXE 6.2
REA 7.2PUZ 0.8PUN 4.0GRD 4.2 — you asked for forgivingOBS 5.4 — you asked for forgiving

Fortnite

2017 · Epic Games · ~60h

6.1PUNISHING

Building is a second game bolted to the first, played at a speed that looks like a bug, and the mode that removes it is where most people should start.

UnratedCRV 7.2REA 7.0EXE 6.7
REA 7.0PUZ 1.0GRD 4.0PUN 4.5 — you asked for forgivingOBS 5.0 — you asked for forgiving