What should I play next
Ask for the shape of the challenge.
Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.
You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.
CalibrateSign in and this can read the ask out of a game you have already beaten.
Read out of Enter the Gungeon
Nearest fingerprints in the catalogue. The same demands, a different game.
Elden Ring Nightreign
2025 · FromSoftware · ~40h
Three in-game days on a shrinking map, so the usual answer to a FromSoftware wall — go somewhere else and come back stronger — is the one thing the clock will not sell you.
Bloodborne
2015 · FromSoftware · ~40h
It punishes the instinct to retreat — the only way to get your health back is to keep hitting the thing that took it.
Dark Souls III
2016 · FromSoftware · ~40h
The world is kinder than Dark Souls and the bosses are considerably meaner — almost all of the difficulty has moved into the fog gates.
The Surge 2
2019 · Deck13 Interactive · ~25h
A directional parry replaces the roll as the answer to almost everything, and the game is markedly better once it clicks and markedly worse until it does.
Lies of P
2023 · Round8 Studio · ~35h
A parry game wearing a Souls coat: dodging alone will carry you for two hours and then stop working entirely.
The Surge
2017 · Deck13 Interactive · ~20h
You choose which limb to cut off, which means every fight is a decision about what you want to be wearing afterwards rather than only about surviving it.
Hollow Knight: Silksong
2025 · Team Cherry · ~40h
Faster than Hollow Knight and less forgiving with it. Enemies crowd, healing is a commitment rather than a pause, and the early bosses assume reflexes the first game spent thirty hours building.
Lords of the Fallen
2023 · Hexworks · ~40h
Its difficulty is crowd control, not duels: the game throws groups and ranged attackers at you constantly, and the second world doubles the population.
Elden Ring
2022 · FromSoftware · ~60h
Enormous and completely indifferent — most of its walls are optional, and it will never tell you which ones.









