What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of Final Fantasy VII Remake

Nearest fingerprints in the catalogue. The same demands, a different game.

Horizon Zero Dawn

2017 · Guerrilla Games · ~30h

3.9MODERATE

Machines have components you are meant to shoot off with the right element. A player who ignores that fights the same Thunderjaw for ten minutes with the wrong arrows.

UnratedSTR 4.5REA 4.2OBS 3.8
EXE 3.5PUZ 1.2GRD 2.8PUN 3.6REA 4.2 — you asked for forgiving

Cyberpunk 2077

2020 · CD Projekt RED · ~60h

3.8MODERATE

The build carries the game. A netrunner or a sandevistan trivialises fights that a scattered stat spread makes unwinnable, and the difficulty setting only changes the numbers underneath that.

UnratedOBS 4.6STR 4.5REA 4.0
EXE 3.0PUZ 1.5GRD 2.8PUN 2.8REA 4.0 — you asked for forgiving

Hades II

2025 · Supergiant Games · ~40h

4.5MODERATE

Wider than Hades and more demanding with it: two escape routes, a resource economy on the surface, and bosses that punish the sprint-attack habit the first game rewarded.

UnratedSTR 5.5REA 4.8EXE 4.3
PUZ 0.8PUN 2.6EXE 4.3 — you asked for forgivingREA 4.8 — you asked for forgivingGRD 4.3 — you asked for forgiving

Metal Gear Solid V: The Phantom Pain

2015 · Kojima Productions · ~45h

4.5MODERATE

Reflex mode quietly saves every blown infiltration. Turn it off and the enemy adapts to whatever you did last mission, which is where the game gets interesting.

UnratedSTR 5.5OBS 5.3GRD 4.5
EXE 3.6REA 3.8PUZ 1.5PUN 3.1GRD 4.5 — you asked for forgiving

Forza Motorsport

2023 · Turn 10 Studios · ~40h

4.2MODERATE

A simulator with a full wall of assists in front of it, so the same corner can be a formality or a genuine test depending on what you left switched on.

UnratedEXE 4.5CRV 4.5REA 4.2
PUZ 0.8PUN 2.6EXE 4.5 — you asked for forgivingREA 4.2 — you asked for forgivingGRD 4.3 — you asked for forgiving

Mass Effect 2

2010 · BioWare · ~30h

3.5MODERATE

Class decides how hard the game is. Insanity turns every squad into a shield, armour and barrier check that punishes the wrong power loadout far more than bad aim.

UnratedSTR 4.5OBS 3.6PUN 3.2
EXE 2.3REA 3.2PUZ 0.8GRD 1.9PUN 3.2

Cult of the Lamb

2022 · Massive Monster · ~20h

4.1MODERATE

Two games glued together, and the management half is where a run is actually lost — a starving flock undoes a perfectly good dungeon.

UnratedGRD 4.7REA 4.5STR 4.5
EXE 3.8PUZ 1.2PUN 2.8REA 4.5 — you asked for forgivingGRD 4.7 — you asked for forgiving

God of War

2018 · SIE Santa Monica Studio · ~30h

3.9MODERATE

Give Me God of War removes the stagger the whole combat loop leans on, and turns the optional Valkyries into the fights people put the controller down over.

UnratedREA 4.6EXE 3.6CRV 4.0
EXE 3.6PUZ 1.5GRD 2.4PUN 3.8REA 4.6 — you asked for forgiving

Palworld

2024 · PocketPair · ~40h

4.4MODERATE

Creature collection with a base-automation layer underneath it. The difficulty sliders are unusually honest about the fact that the grind is the game.

UnratedGRD 5.7STR 4.5OBS 4.5
EXE 3.0REA 3.6PUZ 1.5PUN 2.8GRD 5.7 — you asked for forgiving

Fallout: New Vegas

2010 · Obsidian Entertainment · ~45h

4.5MODERATE

A build with no points where it matters hits walls it can neither talk nor shoot past. Hardcore mode adds logistics, and the Deathclaws north of Goodsprings teach direction before the game does.

UnratedOBS 5.9STR 5.0CRV 4.0
EXE 2.2REA 2.7PUZ 2.0GRD 3.3PUN 3.6