What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of Getting Over It with Bennett Foddy

Nearest fingerprints in the catalogue. The same demands, a different game.

Jump King

2019 · Nexile · ~8h

7.2BRUTAL

One charged jump, no checkpoints, no mercy. A mistimed hop undoes an hour, and that is the design rather than a flaw in it.

UnratedPUN 9.8EXE 8.8CRV 6.5
EXE 8.8STR 1.0PUZ 2.0GRD 3.5PUN 9.8CRV 6.5OBS 3.5

Ghosts ’n Goblins Resurrection

2021 · Capcom · ~10h

5.8STEEP

Two hits and you are in your underwear, three and the level restarts, and the game expects a second full loop before it will show you an ending.

UnratedPUN 6.8EXE 6.3REA 6.0
EXE 6.3STR 3.0PUZ 1.5GRD 3.3PUN 6.8CRV 6.4OBS 4.5 — you asked for forgiving

Ninja Gaiden Black

2005 · Team NINJA · ~20h

7.3BRUTAL

Enemies act during your recovery frames and refuse to wait their turn. The famous difficulty is the ordinary encounters, not the bosses.

UnratedCRV 8.8REA 8.0EXE 7.8
EXE 7.8STR 4.0PUZ 1.0GRD 2.8PUN 7.5CRV 8.8OBS 6.0 — you asked for forgiving

I Wanna Be the Guy

2007 · Kayin · ~6h

8.1NIGHTMARE

Built on traps that cannot be seen coming the first time, so progress is memorising your own deaths. The save points are the only concession it makes.

UnratedEXE 9.2PUN 9.2REA 8.8
EXE 9.2STR 0.5PUZ 2.5GRD 3.0PUN 9.2CRV 7.5OBS 8.8 — you asked for forgiving

Hollow Knight: Silksong

2025 · Team Cherry · ~40h

6.5PUNISHING

Faster than Hollow Knight and less forgiving with it. Enemies crowd, healing is a commitment rather than a pause, and the early bosses assume reflexes the first game spent thirty hours building.

UnratedEXE 7.4OBS 7.5CRV 7.4
EXE 7.4STR 2.8PUZ 2.2GRD 3.5PUN 6.2CRV 7.4OBS 7.5 — you asked for forgiving

Sifu

2022 · Sloclap · ~12h

6.2PUNISHING

Every death ages you, and an old master dies in two hits. The run-level economy is what punishes learning a boss the slow way.

UnratedREA 7.3CRV 6.8EXE 6.3
EXE 6.3PUZ 1.0GRD 2.4PUN 6.6CRV 6.8STR 4.5 — you asked for forgivingOBS 4.8 — you asked for forgiving

Salt and Sacrifice

2022 · Ska Studios · ~30h

5.7STEEP

The mage hunts turn every boss into a chase across the map, which trades the first game’s clean duels for something closer to attrition.

UnratedEXE 6.2REA 6.2PUN 6.2
EXE 6.2STR 3.5PUZ 1.5PUN 6.2GRD 5.5 — you asked for forgivingCRV 5.5 — you asked for demandingOBS 6.2 — you asked for forgiving

DiRT Rally 2.0

2019 · Codemasters · ~30h

6.2PUNISHING

Pace notes, no rewind on the harder settings, and a damage model that ends a rally on one bad corner. The hardest driving in the catalogue by a distance.

UnratedCRV 7.1PUN 6.6OBS 7.0
EXE 6.2PUZ 1.0GRD 3.8PUN 6.6CRV 7.1STR 4.5 — you asked for forgivingOBS 7.0 — you asked for forgiving

The Surge 2

2019 · Deck13 Interactive · ~25h

6.0PUNISHING

A directional parry replaces the roll as the answer to almost everything, and the game is markedly better once it clicks and markedly worse until it does.

UnratedREA 7.0EXE 6.8PUN 6.2
EXE 6.8PUZ 1.8PUN 6.2CRV 6.0STR 4.5 — you asked for forgivingGRD 4.2 — you asked for forgivingOBS 5.5 — you asked for forgiving

Sekiro: Shadows Die Twice

2019 · FromSoftware · ~35h

7.3BRUTAL

It refuses to let you play it any other way — until the deflect is automatic, nothing else you have ever learned will help.

UnratedREA 9.4CRV 7.7EXE 7.2
EXE 7.2STR 3.5PUZ 1.0GRD 3.0PUN 7.0CRV 7.7OBS 5.3 — you asked for forgiving