What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of Ghosts ’n Goblins Resurrection

Its own neighbourhood, ordered by how close the difficulty actually sits.

Sifu

2022 · Sloclap · ~12h

6.2PUNISHING

Every death ages you, and an old master dies in two hits. The run-level economy is what punishes learning a boss the slow way.

UnratedREA 7.3CRV 6.8EXE 6.3
EXE 6.3PUZ 1.0GRD 2.4PUN 6.6CRV 6.8STR 4.5 — you asked for forgiving

Returnal

2021 · Housemarque · ~25h

6.2PUNISHING

Bullet-hell reflexes bolted to roguelike stakes — the two hardest things to hold simultaneously for two uninterrupted hours.

UnratedREA 7.6PUN 6.2EXE 6.0
EXE 6.0PUZ 1.2GRD 4.0PUN 6.2CRV 6.2STR 4.2 — you asked for forgiving

The Surge 2

2019 · Deck13 Interactive · ~25h

6.0PUNISHING

A directional parry replaces the roll as the answer to almost everything, and the game is markedly better once it clicks and markedly worse until it does.

UnratedREA 7.0EXE 6.8PUN 6.2
EXE 6.8PUZ 1.8PUN 6.2CRV 6.0STR 4.5 — you asked for forgivingGRD 4.2 — you asked for forgiving

Salt and Sacrifice

2022 · Ska Studios · ~30h

5.7STEEP

The mage hunts turn every boss into a chase across the map, which trades the first game’s clean duels for something closer to attrition.

UnratedEXE 6.2REA 6.2PUN 6.2
EXE 6.2STR 3.5PUZ 1.5PUN 6.2GRD 5.5 — you asked for forgivingCRV 5.5 — you asked for demanding

The Surge

2017 · Deck13 Interactive · ~20h

5.9STEEP

You choose which limb to cut off, which means every fight is a decision about what you want to be wearing afterwards rather than only about surviving it.

UnratedREA 6.5PUN 6.5OBS 6.5
EXE 6.2PUZ 1.8PUN 6.5CRV 6.0STR 4.5 — you asked for forgivingGRD 4.5 — you asked for forgiving

Dark Souls III

2016 · FromSoftware · ~40h

6.2PUNISHING

The world is kinder than Dark Souls and the bosses are considerably meaner — almost all of the difficulty has moved into the fog gates.

UnratedREA 7.4OBS 6.5CRV 6.6
EXE 6.1STR 3.8PUZ 1.4PUN 6.0CRV 6.6GRD 4.2 — you asked for forgiving

Lords of the Fallen

2023 · Hexworks · ~40h

6.0STEEP

Its difficulty is crowd control, not duels: the game throws groups and ranged attackers at you constantly, and the second world doubles the population.

UnratedREA 6.6PUN 6.6OBS 6.3
PUZ 1.5PUN 6.6CRV 6.2EXE 5.7 — you asked for demandingSTR 4.6 — you asked for forgivingGRD 5.2 — you asked for forgiving

Nine Sols

2024 · Red Candle Games · ~25h

5.8STEEP

Sekiro’s deflection on a 2D plane. Chip damage means blocking is not a plan, and every boss is a rhythm you learn on frames rather than a health bar you widdle down.

UnratedCRV 7.1REA 6.5EXE 6.0
EXE 6.0STR 3.0PUZ 2.0GRD 2.4CRV 7.1PUN 4.8 — you asked for demanding

Blasphemous

2019 · The Game Kitchen · ~20h

6.1PUNISHING

Heavy attacks with no cancel, instant-death platforming, and guilt fragments that tax you for dying exactly where you were already struggling.

UnratedOBS 7.4EXE 6.2REA 6.2
EXE 6.2STR 3.0PUZ 2.5GRD 3.5PUN 6.2CRV 5.8 — you asked for demanding

Code Vein

2019 · Bandai Namco Studios · ~35h

5.2STEEP

The gentlest soulslike on the shelf, largely because the AI companion it gives you will happily solo a boss you cannot beat.

UnratedREA 5.8EXE 5.5PUN 5.5
PUZ 1.5EXE 5.5 — you asked for demandingSTR 4.2 — you asked for forgivingGRD 5.0 — you asked for forgivingPUN 5.5 — you asked for demandingCRV 4.8 — you asked for demanding