What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of God of War

The same shape, one rung harder. The next thing, not the hardest thing.

Dead Space

2023 · Motive Studios · ~14h

4.4MODERATE

Limb severing means aiming at the right thing rather than the middle of it. Impossible mode allows one save slot and no second chances at all.

UnratedREA 5.2PUN 5.0EXE 4.2
PUZ 2.0GRD 1.9OBS 3.3

Star Wars Jedi: Fallen Order

2019 · Respawn Entertainment · ~25h

4.6MODERATE

Souls-shaped in its checkpoints and parry windows without souls-shaped stakes. Grandmaster punishes the block-heavy habits the lower difficulties let you keep.

UnratedREA 5.5EXE 4.9PUN 4.5
PUZ 1.8GRD 2.4OBS 3.8

Deep Rock Galactic

2020 · Ghost Ship Games · ~40h

4.7MODERATE

Hazard 5 with four dwarves is a coordination problem. Solo with Bosco is a slower, different game that the hazard tiers do not really account for.

UnratedREA 5.2OBS 5.0GRD 4.7
PUZ 2.0GRD 4.7 — you asked for forgivingOBS 5.0 — you asked for forgiving

Dead Cells

2018 · Motion Twin · ~40h

5.2STEEP

Runs are fast and deaths are total. Boss cells stack modifiers until a loadout that felt comfortable dies to two hits, and there is no difficulty setting hiding under them.

UnratedREA 5.8EXE 5.3CRV 5.5
PUZ 1.5GRD 4.3 — you asked for forgivingOBS 5.5 — you asked for forgiving

Clair Obscur: Expedition 33

2025 · Sandfall Interactive · ~35h

4.9STEEP

Turn-based with a parry or dodge on every incoming attack, so a fight you have the stats for can still be lost by hands. Learning a boss’s rhythm is the build.

UnratedREA 6.0STR 5.5CRV 5.0
PUZ 1.2GRD 2.4OBS 4.3 — you asked for forgiving

Remnant: From the Ashes

2019 · Gunfire Games · ~20h

5.2STEEP

Souls stamina and checkpoints with a gun in your hands, so the dodge is still the answer but the aim decides whether the dodge was needed.

UnratedREA 5.7CRV 5.5PUN 5.3
PUZ 1.5GRD 5.2 — you asked for forgivingOBS 5.3 — you asked for forgiving

Code Vein

2019 · Bandai Namco Studios · ~35h

5.2STEEP

The gentlest soulslike on the shelf, largely because the AI companion it gives you will happily solo a boss you cannot beat.

UnratedREA 5.8EXE 5.5PUN 5.5
PUZ 1.5GRD 5.0 — you asked for forgivingOBS 5.5 — you asked for forgiving

Undertale

2015 · tobyfox · ~7h

4.9STEEP

Ordinary play is gentle. The route the game remembers you taking turns two of its fights into some of the strictest bullet hell in the catalogue.

UnratedOBS 6.2REA 5.5EXE 4.5
PUZ 3.0GRD 1.5OBS 6.2 — you asked for forgiving

Brawlhalla

2017 · Blue Mammoth Games · ~40h

4.7STEEP

A platform fighter with three attack buttons and no movelists to memorise, which makes it the cheapest way to find out whether the genre is for you.

UnratedREA 6.2EXE 4.8CRV 3.7
PUZ 0.8GRD 3.5OBS 3.5

Monster Hunter Wilds

2025 · Capcom · ~50h

5.1STEEP

The friendliest the series has been — focus strikes, a mount that finds the monster for you — and the tempered fights at the end still ask for the matchup knowledge Monster Hunter always did.

UnratedGRD 6.2REA 5.5STR 4.8
PUZ 0.8GRD 6.2 — you asked for forgivingOBS 4.3 — you asked for forgiving