What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of Gran Turismo 7

The same shape, one rung harder. The next thing, not the hardest thing.

Monster Hunter: World

2018 · Capcom · ~60h

5.9STEEP

Sixty hours of systems the game never explains, hiding behind a weapon whose fourth input you have not found yet.

UnratedGRD 7.2CRV 5.6OBS 5.5
PUZ 0.8GRD 7.2PUN 4.0REA 5.8 — you asked for forgiving

Monster Hunter Rise

2021 · Capcom · ~40h

5.7STEEP

Wirebugs give every weapon a get-out-of-jail move, which makes this the entry that will actually teach you the series rather than survive you learning it.

UnratedGRD 6.5OBS 5.7CRV 5.8
PUZ 1.2GRD 6.5REA 5.5 — you asked for forgivingPUN 4.2 — you asked for forgiving

Terraria

2011 · Re-Logic · ~60h

6.3PUNISHING

Progression is gated behind bosses you are expected to build an arena for, and the game tells you almost none of that. Hardmode is a difficulty setting you trigger permanently, by hand.

UnratedOBS 8.2GRD 6.1CRV 6.2
PUZ 2.5GRD 6.1PUN 3.6REA 4.5 — you asked for forgiving

Age of Empires II: Definitive Edition

2019 · World's Edge · ~50h

6.3PUNISHING

Build orders are the curve, and the campaigns teach almost none of what the game actually asks for. The hard AI does not forget its economy while it fights.

UnratedSTR 8.2CRV 6.5OBS 5.3
PUZ 1.5PUN 3.6REA 4.9 — you asked for forgivingGRD 4.7 — you asked for demanding

Marvel Rivals

2024 · NetEase Games · ~40h

5.7STEEP

A hero shooter that lets you fly and climb walls, so the sightlines are three-dimensional in a way that punishes shooter habits learned on flat maps.

UnratedREA 6.8EXE 6.2CRV 5.8
PUZ 0.8PUN 3.8REA 6.8 — you asked for forgivingGRD 3.8 — you asked for demanding

Guilty Gear Strive

2021 · Arc System Works · ~20h

5.7STEEP

The inputs were made easy so the system could be hard. Roman Cancel is four mechanics behind one button, and every match above the low floors is decided by who used it correctly.

UnratedREA 7.0EXE 5.8CRV 5.6
PUZ 0.5PUN 3.5REA 7.0 — you asked for forgivingGRD 3.0 — you asked for demanding

Monster Hunter Rise: Sunbreak

2022 · Capcom · ~50h

6.3PUNISHING

Rise apologises for nothing in its expansion — the endgame Anomaly hunts are the hardest sustained content the series has shipped.

UnratedGRD 7.2REA 6.5CRV 6.5
PUZ 1.2GRD 7.2REA 6.5 — you asked for forgivingPUN 5.0 — you asked for forgiving

Remnant II

2023 · Gunfire Games · ~30h

6.0PUNISHING

Aim is only half of it — the generation means the run you get may simply not contain the item you needed, and the game will not tell you that either.

UnratedOBS 7.3REA 5.9GRD 5.5
PUZ 3.4REA 5.9 — you asked for forgivingGRD 5.5 — you asked for demandingPUN 4.7 — you asked for forgiving

Risk of Rain 2

2020 · Hopoo Games · ~30h

5.8STEEP

Difficulty is a clock rather than a setting: everything you do to get stronger also makes the timer worse. Monsoon runs end in seconds when they end.

UnratedOBS 7.0REA 5.5PUN 5.5
PUZ 0.8REA 5.5 — you asked for forgivingGRD 4.3 — you asked for demandingPUN 5.5 — you asked for forgiving

Overwatch 2

2022 · Blizzard Entertainment · ~60h

6.1PUNISHING

Aim matters less than knowing what the other team can do to you, and the roster is large enough that this takes a very long time to learn.

UnratedREA 7.2CRV 6.8EXE 6.2
PUZ 0.8PUN 4.0REA 7.2 — you asked for forgivingGRD 4.2 — you asked for demanding