What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of Helldivers 2

The same shape, one rung harder. The next thing, not the hardest thing.

Lords of the Fallen

2023 · Hexworks · ~40h

6.0STEEP

Its difficulty is crowd control, not duels: the game throws groups and ranged attackers at you constantly, and the second world doubles the population.

UnratedREA 6.6PUN 6.6OBS 6.3
PUZ 1.5PUN 6.6

PUBG: Battlegrounds

2017 · PUBG Studios · ~50h

5.9STEEP

Slow, heavy and unforgiving — one bullet from someone you never saw ends thirty minutes, and the correct play is usually to not take the fight.

UnratedEXE 6.8REA 6.2PUN 6.2
PUZ 0.8PUN 6.2

The Surge

2017 · Deck13 Interactive · ~20h

5.9STEEP

You choose which limb to cut off, which means every fight is a decision about what you want to be wearing afterwards rather than only about surviving it.

UnratedREA 6.5PUN 6.5OBS 6.5
PUZ 1.8PUN 6.5

Armored Core VI: Fires of Rubicon

2023 · FromSoftware · ~25h

6.0STEEP

The walls are build checks rather than skill checks. The tutorial helicopter and the first real boss both exist to say that the fight is decided in the garage.

UnratedREA 7.0OBS 6.2CRV 5.9
PUZ 1.2PUN 5.5 — you asked for demanding

Dark Souls II: Scholar of the First Sin

2015 · FromSoftware · ~50h

6.6PUNISHING

The one that attacks your resources rather than your reflexes — your maximum health falls every time you die, and the ambushes are designed around you not knowing they are there.

UnratedOBS 7.6PUN 7.4CRV 6.6
PUZ 1.6PUN 7.4

DiRT Rally 2.0

2019 · Codemasters · ~30h

6.2PUNISHING

Pace notes, no rewind on the harder settings, and a damage model that ends a rally on one bad corner. The hardest driving in the catalogue by a distance.

UnratedCRV 7.1PUN 6.6OBS 7.0
PUZ 1.0PUN 6.6

Kingdom Come: Deliverance

2018 · Warhorse Studios · ~70h

6.2PUNISHING

Directional swordfighting against two opponents is closer to a fighting game than an RPG, saving costs a drink, and the opening hours hand you a peasant who cannot read, ride or fight.

UnratedCRV 7.8OBS 6.5PUN 6.4
PUZ 2.0PUN 6.4

Returnal

2021 · Housemarque · ~25h

6.2PUNISHING

Bullet-hell reflexes bolted to roguelike stakes — the two hardest things to hold simultaneously for two uninterrupted hours.

UnratedREA 7.6PUN 6.2EXE 6.0
PUZ 1.2PUN 6.2

Salt and Sanctuary

2016 · Ska Studios · ~25h

6.4PUNISHING

Everything the 3D games do, minus a camera and plus a pit — the second axis of movement is gone, so a mistimed roll usually means falling somewhere worse.

UnratedOBS 7.8PUN 6.6REA 6.2
PUZ 1.4PUN 6.6

Elden Ring

2022 · FromSoftware · ~60h

6.5PUNISHING

Enormous and completely indifferent — most of its walls are optional, and it will never tell you which ones.

UnratedOBS 7.4REA 7.0CRV 6.5
PUZ 1.5PUN 6.2