What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of I Wanna Be the Guy

Nearest fingerprints in the catalogue. The same demands, a different game.

Hollow Knight: Silksong

2025 · Team Cherry · ~40h

6.5PUNISHING

Faster than Hollow Knight and less forgiving with it. Enemies crowd, healing is a commitment rather than a pause, and the early bosses assume reflexes the first game spent thirty hours building.

UnratedEXE 7.4OBS 7.5CRV 7.4
EXE 7.4REA 7.2STR 2.8PUZ 2.2GRD 3.5PUN 6.2CRV 7.4OBS 7.5

Ninja Gaiden Black

2005 · Team NINJA · ~20h

7.3BRUTAL

Enemies act during your recovery frames and refuse to wait their turn. The famous difficulty is the ordinary encounters, not the bosses.

UnratedCRV 8.8REA 8.0EXE 7.8
EXE 7.8REA 8.0STR 4.0PUZ 1.0GRD 2.8PUN 7.5CRV 8.8OBS 6.0

Spelunky 2

2020 · Mossmouth · ~40h

7.7NIGHTMARE

Every death is your own fault and every run is a fresh cave. The systems interact thoroughly enough that it kills you in ways nobody has written down yet.

UnratedOBS 9.2PUN 8.8REA 7.8
EXE 7.2REA 7.8PUZ 2.5GRD 3.0PUN 8.8CRV 7.2OBS 9.2STR 5.5 — you asked for forgiving

Enter the Gungeon

2016 · Dodge Roll · ~30h

7.0BRUTAL

A bullet hell with a generous dodge roll and completely ungenerous boss patterns. The unlock grind is doing double duty as the difficulty curve.

UnratedREA 8.2EXE 7.4OBS 7.2
EXE 7.4REA 8.2PUZ 1.5PUN 7.0CRV 6.5OBS 7.2STR 4.5 — you asked for forgivingGRD 4.5 — you asked for forgiving

Sekiro: Shadows Die Twice

2019 · FromSoftware · ~35h

7.3BRUTAL

It refuses to let you play it any other way — until the deflect is automatic, nothing else you have ever learned will help.

UnratedREA 9.4CRV 7.7EXE 7.2
EXE 7.2REA 9.4STR 3.5PUZ 1.0GRD 3.0PUN 7.0CRV 7.7OBS 5.3 — you asked for demanding

Bloodborne

2015 · FromSoftware · ~40h

6.6PUNISHING

It punishes the instinct to retreat — the only way to get your health back is to keep hitting the thing that took it.

UnratedREA 7.8OBS 7.2CRV 7.2Not on your platforms
EXE 6.2REA 7.8STR 3.0PUZ 1.2PUN 6.5CRV 7.2OBS 7.2GRD 4.5 — you asked for forgiving

Blasphemous

2019 · The Game Kitchen · ~20h

6.1PUNISHING

Heavy attacks with no cancel, instant-death platforming, and guilt fragments that tax you for dying exactly where you were already struggling.

UnratedOBS 7.4EXE 6.2REA 6.2
EXE 6.2REA 6.2STR 3.0PUZ 2.5GRD 3.5PUN 6.2OBS 7.4CRV 5.8 — you asked for demanding

Elden Ring Nightreign

2025 · FromSoftware · ~40h

6.9BRUTAL

Three in-game days on a shrinking map, so the usual answer to a FromSoftware wall — go somewhere else and come back stronger — is the one thing the clock will not sell you.

UnratedREA 7.8CRV 7.8PUN 7.2
EXE 6.9REA 7.8PUZ 1.5PUN 7.2CRV 7.8OBS 6.9STR 5.5 — you asked for forgivingGRD 4.5 — you asked for forgiving

Nioh

2017 · Team Ninja · ~60h

7.7NIGHTMARE

Ki pulse turns stamina from something you spend into something you play in rhythm, and the game asks for it in the first hour without ever insisting you learn it.

UnratedCRV 8.8EXE 8.5REA 8.2
EXE 8.5REA 8.2PUZ 1.0PUN 7.0CRV 8.8OBS 7.0STR 5.5 — you asked for forgivingGRD 6.2 — you asked for forgiving

Dark Souls III

2016 · FromSoftware · ~40h

6.2PUNISHING

The world is kinder than Dark Souls and the bosses are considerably meaner — almost all of the difficulty has moved into the fog gates.

UnratedREA 7.4OBS 6.5CRV 6.6
EXE 6.1REA 7.4STR 3.8PUZ 1.4PUN 6.0CRV 6.6OBS 6.5GRD 4.2 — you asked for forgiving