What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of Lies of P

Its own neighbourhood, ordered by how close the difficulty actually sits.

Wo Long: Fallen Dynasty

2023 · Team Ninja · ~35h

6.9BRUTAL

The hardest thing here is unlearning defence — you cannot outlast anything, and the deflect window is the entire game.

UnratedREA 8.6CRV 7.0EXE 6.6
EXE 6.6REA 8.6PUZ 0.6CRV 7.0STR 4.2 — you asked for forgiving

Dark Souls III

2016 · FromSoftware · ~40h

6.2PUNISHING

The world is kinder than Dark Souls and the bosses are considerably meaner — almost all of the difficulty has moved into the fog gates.

UnratedREA 7.4OBS 6.5CRV 6.6
EXE 6.1REA 7.4STR 3.8PUZ 1.4CRV 6.6

Returnal

2021 · Housemarque · ~25h

6.2PUNISHING

Bullet-hell reflexes bolted to roguelike stakes — the two hardest things to hold simultaneously for two uninterrupted hours.

UnratedREA 7.6PUN 6.2EXE 6.0
EXE 6.0REA 7.6PUZ 1.2CRV 6.2STR 4.2 — you asked for forgiving

The Surge 2

2019 · Deck13 Interactive · ~25h

6.0PUNISHING

A directional parry replaces the roll as the answer to almost everything, and the game is markedly better once it clicks and markedly worse until it does.

UnratedREA 7.0EXE 6.8PUN 6.2
EXE 6.8REA 7.0PUZ 1.8CRV 6.0STR 4.5 — you asked for forgiving

Bloodborne

2015 · FromSoftware · ~40h

6.6PUNISHING

It punishes the instinct to retreat — the only way to get your health back is to keep hitting the thing that took it.

UnratedREA 7.8OBS 7.2CRV 7.2Not on your platforms
EXE 6.2REA 7.8STR 3.0PUZ 1.2CRV 7.2

Sifu

2022 · Sloclap · ~12h

6.2PUNISHING

Every death ages you, and an old master dies in two hits. The run-level economy is what punishes learning a boss the slow way.

UnratedREA 7.3CRV 6.8EXE 6.3
EXE 6.3REA 7.3PUZ 1.0CRV 6.8STR 4.5 — you asked for forgiving

Sekiro: Shadows Die Twice

2019 · FromSoftware · ~35h

7.3BRUTAL

It refuses to let you play it any other way — until the deflect is automatic, nothing else you have ever learned will help.

UnratedREA 9.4CRV 7.7EXE 7.2
EXE 7.2REA 9.4STR 3.5PUZ 1.0CRV 7.7

Enter the Gungeon

2016 · Dodge Roll · ~30h

7.0BRUTAL

A bullet hell with a generous dodge roll and completely ungenerous boss patterns. The unlock grind is doing double duty as the difficulty curve.

UnratedREA 8.2EXE 7.4OBS 7.2
EXE 7.4REA 8.2PUZ 1.5CRV 6.5STR 4.5 — you asked for forgiving

Elden Ring Nightreign

2025 · FromSoftware · ~40h

6.9BRUTAL

Three in-game days on a shrinking map, so the usual answer to a FromSoftware wall — go somewhere else and come back stronger — is the one thing the clock will not sell you.

UnratedREA 7.8CRV 7.8PUN 7.2
EXE 6.9REA 7.8PUZ 1.5CRV 7.8STR 5.5 — you asked for forgiving

Hollow Knight: Silksong

2025 · Team Cherry · ~40h

6.5PUNISHING

Faster than Hollow Knight and less forgiving with it. Enemies crowd, healing is a commitment rather than a pause, and the early bosses assume reflexes the first game spent thirty hours building.

UnratedEXE 7.4OBS 7.5CRV 7.4
EXE 7.4REA 7.2STR 2.8PUZ 2.2CRV 7.4