What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of Metal Gear Rising: Revengeance

The same shape, one rung harder. The next thing, not the hardest thing.

Lies of P

2023 · Round8 Studio · ~35h

6.6PUNISHING

A parry game wearing a Souls coat: dodging alone will carry you for two hours and then stop working entirely.

UnratedREA 8.0CRV 7.6EXE 6.9
EXE 6.9REA 8.0STR 4.0PUZ 1.2CRV 7.6GRD 4.2 — you asked for forgiving

Wo Long: Fallen Dynasty

2023 · Team Ninja · ~35h

6.9BRUTAL

The hardest thing here is unlearning defence — you cannot outlast anything, and the deflect window is the entire game.

UnratedREA 8.6CRV 7.0EXE 6.6
EXE 6.6REA 8.6PUZ 0.6CRV 7.0STR 4.2 — you asked for forgivingGRD 4.8 — you asked for forgiving

Hollow Knight: Silksong

2025 · Team Cherry · ~40h

6.5PUNISHING

Faster than Hollow Knight and less forgiving with it. Enemies crowd, healing is a commitment rather than a pause, and the early bosses assume reflexes the first game spent thirty hours building.

UnratedEXE 7.4OBS 7.5CRV 7.4
EXE 7.4REA 7.2STR 2.8PUZ 2.2GRD 3.5CRV 7.4

Apex Legends

2019 · Respawn Entertainment · ~80h

6.6PUNISHING

The movement is the skill ceiling and nothing in the game mentions it — the players beating you are using techniques that were never taught, only tolerated.

UnratedCRV 7.8REA 7.5EXE 7.1
EXE 7.1REA 7.5PUZ 0.8CRV 7.8STR 5.2 — you asked for forgivingGRD 4.2 — you asked for forgiving

Sekiro: Shadows Die Twice

2019 · FromSoftware · ~35h

7.3BRUTAL

It refuses to let you play it any other way — until the deflect is automatic, nothing else you have ever learned will help.

UnratedREA 9.4CRV 7.7EXE 7.2
EXE 7.2REA 9.4STR 3.5PUZ 1.0GRD 3.0CRV 7.7

Bloodborne

2015 · FromSoftware · ~40h

6.6PUNISHING

It punishes the instinct to retreat — the only way to get your health back is to keep hitting the thing that took it.

UnratedREA 7.8OBS 7.2CRV 7.2Not on your platforms
EXE 6.2REA 7.8STR 3.0PUZ 1.2CRV 7.2GRD 4.5 — you asked for forgiving

Valorant

2020 · Riot Games · ~100h

7.0BRUTAL

Counter-Strike’s stand-still-to-shoot rule with abilities layered on top, so a duel can be lost to a wall you did not know that agent could place.

UnratedEXE 8.2REA 8.2CRV 7.8
EXE 8.2REA 8.2PUZ 1.0CRV 7.8STR 6.2 — you asked for forgivingGRD 5.0 — you asked for forgiving

Ninja Gaiden Black

2005 · Team NINJA · ~20h

7.3BRUTAL

Enemies act during your recovery frames and refuse to wait their turn. The famous difficulty is the ordinary encounters, not the bosses.

UnratedCRV 8.8REA 8.0EXE 7.8
EXE 7.8REA 8.0STR 4.0PUZ 1.0GRD 2.8CRV 8.8

Enter the Gungeon

2016 · Dodge Roll · ~30h

7.0BRUTAL

A bullet hell with a generous dodge roll and completely ungenerous boss patterns. The unlock grind is doing double duty as the difficulty curve.

UnratedREA 8.2EXE 7.4OBS 7.2
EXE 7.4REA 8.2PUZ 1.5CRV 6.5STR 4.5 — you asked for forgivingGRD 4.5 — you asked for forgiving

Elden Ring Nightreign

2025 · FromSoftware · ~40h

6.9BRUTAL

Three in-game days on a shrinking map, so the usual answer to a FromSoftware wall — go somewhere else and come back stronger — is the one thing the clock will not sell you.

UnratedREA 7.8CRV 7.8PUN 7.2
EXE 6.9REA 7.8PUZ 1.5CRV 7.8STR 5.5 — you asked for forgivingGRD 4.5 — you asked for forgiving