What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of Metroid Dread

The same shape, one rung harder. The next thing, not the hardest thing.

Metal Gear Rising: Revengeance

2013 · PlatinumGames · ~8h

6.1PUNISHING

There is no block button — parrying is a direction plus an attack, aimed at the incoming blow, and the game tells you this once and then assumes it.

UnratedREA 7.6EXE 6.9CRV 7.2
REA 7.6STR 2.0PUZ 1.2GRD 2.4

Furi

2016 · The Game Bakers · ~8h

6.2PUNISHING

Nothing but boss fights, each a bullet hell and a duel at once. Phases checkpoint until the late ones, which do not.

UnratedREA 7.8EXE 7.0CRV 6.5
REA 7.8STR 3.0PUZ 0.5GRD 0.9

Returnal

2021 · Housemarque · ~25h

6.2PUNISHING

Bullet-hell reflexes bolted to roguelike stakes — the two hardest things to hold simultaneously for two uninterrupted hours.

UnratedREA 7.6PUN 6.2EXE 6.0
REA 7.6PUZ 1.2GRD 4.0STR 4.2 — you asked for forgiving

Katana ZERO

2019 · Askiisoft · ~6h

6.0STEEP

One hit kills you and one hit kills them, and the retry is instant. Each room is a plan you rehearse at speed, not an endurance test.

UnratedREA 8.2EXE 7.4CRV 4.5
REA 8.2STR 3.5PUZ 2.5GRD 0.9

Hollow Knight

2017 · Team Cherry · ~30h

5.9STEEP

Steady, honest pressure plus a map that makes you earn the right to know where you are standing.

UnratedOBS 7.2EXE 6.5REA 6.2
REA 6.2STR 2.5PUZ 2.0GRD 3.5

Dark Souls III

2016 · FromSoftware · ~40h

6.2PUNISHING

The world is kinder than Dark Souls and the bosses are considerably meaner — almost all of the difficulty has moved into the fog gates.

UnratedREA 7.4OBS 6.5CRV 6.6
REA 7.4STR 3.8PUZ 1.4GRD 4.2 — you asked for forgiving

Sifu

2022 · Sloclap · ~12h

6.2PUNISHING

Every death ages you, and an old master dies in two hits. The run-level economy is what punishes learning a boss the slow way.

UnratedREA 7.3CRV 6.8EXE 6.3
REA 7.3PUZ 1.0GRD 2.4STR 4.5 — you asked for forgiving

Black Myth: Wukong

2024 · Game Science · ~40h

6.1PUNISHING

Aggressive rather than punishing — dying costs you almost nothing, so the walls are boss-shaped and the rest is spectacle.

UnratedREA 7.6EXE 6.5OBS 6.3
REA 7.6STR 3.6PUZ 1.4GRD 4.0

The Surge 2

2019 · Deck13 Interactive · ~25h

6.0PUNISHING

A directional parry replaces the roll as the answer to almost everything, and the game is markedly better once it clicks and markedly worse until it does.

UnratedREA 7.0EXE 6.8PUN 6.2
REA 7.0PUZ 1.8STR 4.5 — you asked for forgivingGRD 4.2 — you asked for forgiving

Fortnite

2017 · Epic Games · ~60h

6.1PUNISHING

Building is a second game bolted to the first, played at a speed that looks like a bug, and the mode that removes it is where most people should start.

UnratedCRV 7.2REA 7.0EXE 6.7
REA 7.0PUZ 1.0GRD 4.0STR 4.5 — you asked for forgiving