What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of Minecraft

Nearest fingerprints in the catalogue. The same demands, a different game.

Dredge

2023 · Black Salt Games · ~12h

3.6MODERATE

A fishing game with an inventory puzzle and a night timer. Panic is the mechanic, and the punishment for giving in to it is deliberately mild.

UnratedSTR 4.5OBS 4.3GRD 3.8
EXE 1.8REA 2.2PUZ 3.0PUN 2.4CRV 2.5

Death Stranding

2019 · Kojima Productions · ~40h

4.8STEEP

The difficulty is logistics — weight, terrain and route planning — with combat as an interruption you are usually allowed to walk around.

UnratedOBS 5.9GRD 5.7STR 5.5
EXE 2.5REA 1.8PUZ 2.5PUN 2.8CRV 4.5 — you asked for forgiving

Persona 5 Royal

2019 · P Studio · ~100h

4.9STEEP

Weakness targeting is the whole of combat, and the calendar is the real difficulty: a day spent wrong in November cannot be spent again.

UnratedSTR 6.2OBS 5.3GRD 5.2
EXE 1.3REA 1.1PUZ 2.5CRV 4.0PUN 4.0 — you asked for forgiving

Fallout: New Vegas

2010 · Obsidian Entertainment · ~45h

4.5MODERATE

A build with no points where it matters hits walls it can neither talk nor shoot past. Hardcore mode adds logistics, and the Deathclaws north of Goodsprings teach direction before the game does.

UnratedOBS 5.9STR 5.0CRV 4.0
EXE 2.2REA 2.7PUZ 2.0PUN 3.6CRV 4.0

Palworld

2024 · PocketPair · ~40h

4.4MODERATE

Creature collection with a base-automation layer underneath it. The difficulty sliders are unusually honest about the fact that the grind is the game.

UnratedGRD 5.7STR 4.5OBS 4.5
EXE 3.0REA 3.6PUZ 1.5PUN 2.8CRV 3.5

Vampire Survivors

2022 · poncle · ~20h

3.9MODERATE

It plays itself for the first ten minutes, then asks whether you were paying attention to what you were building the whole time.

UnratedOBS 5.2GRD 4.6STR 3.8
EXE 1.0REA 1.8PUZ 0.8PUN 1.9CRV 2.0

The Elder Scrolls V: Skyrim

2011 · Bethesda Game Studios · ~70h

3.7MODERATE

Difficulty is a slider, and the systems are exploitable enough that a determined player can break the game open by hour five. What is left is a very long walk.

UnratedGRD 5.2OBS 3.8STR 3.0
EXE 1.7REA 2.2PUZ 1.5PUN 2.0CRV 1.5

Euro Truck Simulator 2

2012 · SCS Software · ~60h

4.1MODERATE

Reversing a trailer into a bay is the skill ceiling and the fatigue timer is the only pressure. Damage costs money rather than progress.

UnratedGRD 5.9OBS 4.0STR 3.0
EXE 2.5REA 2.2PUZ 1.2PUN 2.0CRV 2.0

Subnautica

2018 · Unknown Worlds · ~30h

4.7MODERATE

Depth and darkness rather than combat. It is careful never to tell you where to go, which is either the appeal or the wall depending on the player.

UnratedOBS 5.9PUN 4.4STR 4.5
EXE 1.8REA 2.7PUZ 3.5PUN 4.4 — you asked for forgivingCRV 4.5 — you asked for forgiving

Slime Rancher

2017 · Monomi Park · ~15h

3.3GENTLE

Largos and tarrs will wreck a careless corral overnight, which is as close as this gets to a fail state.

UnratedGRD 4.5STR 3.0OBS 2.9
EXE 2.1REA 2.5PUZ 1.5PUN 1.7CRV 1.8