What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

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Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of Monster Hunter Rise

Its own neighbourhood, ordered by how close the difficulty actually sits.

Monster Hunter: World

2018 · Capcom · ~60h

5.9STEEP

Sixty hours of systems the game never explains, hiding behind a weapon whose fourth input you have not found yet.

UnratedGRD 7.2CRV 5.6OBS 5.5
PUZ 0.8GRD 7.2

Remnant: From the Ashes

2019 · Gunfire Games · ~20h

5.2STEEP

Souls stamina and checkpoints with a gun in your hands, so the dodge is still the answer but the aim decides whether the dodge was needed.

UnratedREA 5.7CRV 5.5PUN 5.3
PUZ 1.5GRD 5.2 — you asked for demanding

Monster Hunter Rise: Sunbreak

2022 · Capcom · ~50h

6.3PUNISHING

Rise apologises for nothing in its expansion — the endgame Anomaly hunts are the hardest sustained content the series has shipped.

UnratedGRD 7.2REA 6.5CRV 6.5
PUZ 1.2GRD 7.2

Dead Cells

2018 · Motion Twin · ~40h

5.2STEEP

Runs are fast and deaths are total. Boss cells stack modifiers until a loadout that felt comfortable dies to two hits, and there is no difficulty setting hiding under them.

UnratedREA 5.8EXE 5.3CRV 5.5
PUZ 1.5GRD 4.3 — you asked for demanding

Monster Hunter Wilds

2025 · Capcom · ~50h

5.1STEEP

The friendliest the series has been — focus strikes, a mount that finds the monster for you — and the tempered fights at the end still ask for the matchup knowledge Monster Hunter always did.

UnratedGRD 6.2REA 5.5STR 4.8
PUZ 0.8GRD 6.2

Deep Rock Galactic

2020 · Ghost Ship Games · ~40h

4.7MODERATE

Hazard 5 with four dwarves is a coordination problem. Solo with Bosco is a slower, different game that the hazard tiers do not really account for.

UnratedREA 5.2OBS 5.0GRD 4.7
PUZ 2.0GRD 4.7 — you asked for demanding

Code Vein

2019 · Bandai Namco Studios · ~35h

5.2STEEP

The gentlest soulslike on the shelf, largely because the AI companion it gives you will happily solo a boss you cannot beat.

UnratedREA 5.8EXE 5.5PUN 5.5
PUZ 1.5GRD 5.0 — you asked for demanding

Risk of Rain 2

2020 · Hopoo Games · ~30h

5.8STEEP

Difficulty is a clock rather than a setting: everything you do to get stronger also makes the timer worse. Monsoon runs end in seconds when they end.

UnratedOBS 7.0REA 5.5PUN 5.5
PUZ 0.8GRD 4.3 — you asked for demanding

Valheim

2021 · Iron Gate Studios · ~60h

5.6STEEP

Death drops your gear where you died, and where you died is usually the swamp. The stamina economy keeps fights short and losing them expensive.

UnratedOBS 6.5PUN 5.6GRD 5.7
PUZ 1.5GRD 5.7 — you asked for demanding

Monster Hunter World: Iceborne

2019 · Capcom · ~60h

6.7PUNISHING

The expansion where the series stops being polite: Master Rank monsters hit for most of your health bar and expect the matchup knowledge the base game let you skip.

UnratedGRD 7.8CRV 7.0REA 6.5
PUZ 1.5GRD 7.8