What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of Monster Hunter World: Iceborne

The same shape with the volume down, for when that one took it out of you.

Monster Hunter Rise

2021 · Capcom · ~40h

5.7STEEP

Wirebugs give every weapon a get-out-of-jail move, which makes this the entry that will actually teach you the series rather than survive you learning it.

UnratedGRD 6.5OBS 5.7CRV 5.8
PUZ 1.2GRD 6.5CRV 5.8 — you asked for demanding

Monster Hunter: World

2018 · Capcom · ~60h

5.9STEEP

Sixty hours of systems the game never explains, hiding behind a weapon whose fourth input you have not found yet.

UnratedGRD 7.2CRV 5.6OBS 5.5
PUZ 0.8GRD 7.2CRV 5.6 — you asked for demanding

Lords of the Fallen

2023 · Hexworks · ~40h

6.0STEEP

Its difficulty is crowd control, not duels: the game throws groups and ranged attackers at you constantly, and the second world doubles the population.

UnratedREA 6.6PUN 6.6OBS 6.3
PUZ 1.5CRV 6.2GRD 5.2 — you asked for demanding

Helldivers 2

2024 · Arrowhead Game Studios · ~40h

5.5STEEP

Friendly fire is always on, and the top difficulties are a logistics problem for four people. A good squad wipes to its own airstrike about as often as to the enemy.

UnratedPUN 6.2REA 5.8STR 5.5
PUZ 1.0GRD 4.3 — you asked for demandingCRV 5.5 — you asked for demanding

Valheim

2021 · Iron Gate Studios · ~60h

5.6STEEP

Death drops your gear where you died, and where you died is usually the swamp. The stamina economy keeps fights short and losing them expensive.

UnratedOBS 6.5PUN 5.6GRD 5.7
PUZ 1.5GRD 5.7 — you asked for demandingCRV 5.5 — you asked for demanding

Salt and Sacrifice

2022 · Ska Studios · ~30h

5.7STEEP

The mage hunts turn every boss into a chase across the map, which trades the first game’s clean duels for something closer to attrition.

UnratedEXE 6.2REA 6.2PUN 6.2
PUZ 1.5GRD 5.5 — you asked for demandingCRV 5.5 — you asked for demanding

Risk of Rain 2

2020 · Hopoo Games · ~30h

5.8STEEP

Difficulty is a clock rather than a setting: everything you do to get stronger also makes the timer worse. Monsoon runs end in seconds when they end.

UnratedOBS 7.0REA 5.5PUN 5.5
PUZ 0.8GRD 4.3 — you asked for demandingCRV 5.5 — you asked for demanding

The Surge

2017 · Deck13 Interactive · ~20h

5.9STEEP

You choose which limb to cut off, which means every fight is a decision about what you want to be wearing afterwards rather than only about surviving it.

UnratedREA 6.5PUN 6.5OBS 6.5
PUZ 1.8CRV 6.0GRD 4.5 — you asked for demanding

PUBG: Battlegrounds

2017 · PUBG Studios · ~50h

5.9STEEP

Slow, heavy and unforgiving — one bullet from someone you never saw ends thirty minutes, and the correct play is usually to not take the fight.

UnratedEXE 6.8REA 6.2PUN 6.2
PUZ 0.8GRD 4.0 — you asked for demandingCRV 5.8 — you asked for demanding

Remnant II

2023 · Gunfire Games · ~30h

6.0PUNISHING

Aim is only half of it — the generation means the run you get may simply not contain the item you needed, and the game will not tell you that either.

UnratedOBS 7.3REA 5.9GRD 5.5
PUZ 3.4GRD 5.5 — you asked for demandingCRV 5.6 — you asked for demanding