What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of Mortal Shell

The same shape with the volume down, for when that one took it out of you.

Dead Cells

2018 · Motion Twin · ~40h

5.2STEEP

Runs are fast and deaths are total. Boss cells stack modifiers until a loadout that felt comfortable dies to two hits, and there is no difficulty setting hiding under them.

UnratedREA 5.8EXE 5.3CRV 5.5
PUZ 1.5STR 4.5 — you asked for forgivingGRD 4.3 — you asked for forgivingOBS 5.5 — you asked for demanding

Code Vein

2019 · Bandai Namco Studios · ~35h

5.2STEEP

The gentlest soulslike on the shelf, largely because the AI companion it gives you will happily solo a boss you cannot beat.

UnratedREA 5.8EXE 5.5PUN 5.5
PUZ 1.5STR 4.2 — you asked for forgivingGRD 5.0 — you asked for forgivingOBS 5.5 — you asked for demanding

Remnant: From the Ashes

2019 · Gunfire Games · ~20h

5.2STEEP

Souls stamina and checkpoints with a gun in your hands, so the dodge is still the answer but the aim decides whether the dodge was needed.

UnratedREA 5.7CRV 5.5PUN 5.3
PUZ 1.5STR 4.5 — you asked for forgivingGRD 5.2 — you asked for forgivingOBS 5.3 — you asked for demanding

Risk of Rain 2

2020 · Hopoo Games · ~30h

5.8STEEP

Difficulty is a clock rather than a setting: everything you do to get stronger also makes the timer worse. Monsoon runs end in seconds when they end.

UnratedOBS 7.0REA 5.5PUN 5.5
PUZ 0.8OBS 7.0STR 5.5 — you asked for forgivingGRD 4.3 — you asked for forgiving

Salt and Sacrifice

2022 · Ska Studios · ~30h

5.7STEEP

The mage hunts turn every boss into a chase across the map, which trades the first game’s clean duels for something closer to attrition.

UnratedEXE 6.2REA 6.2PUN 6.2
STR 3.5PUZ 1.5OBS 6.2GRD 5.5 — you asked for forgiving

Nine Sols

2024 · Red Candle Games · ~25h

5.8STEEP

Sekiro’s deflection on a 2D plane. Chip damage means blocking is not a plan, and every boss is a rhythm you learn on frames rather than a health bar you widdle down.

UnratedCRV 7.1REA 6.5EXE 6.0
STR 3.0PUZ 2.0GRD 2.4OBS 5.3 — you asked for demanding

Blasphemous 2

2023 · The Game Kitchen · ~20h

5.1STEEP

Kinder than the first in every way that matters — the instant-death platforming is gone — and the map is still built to be read rather than followed.

UnratedOBS 6.2EXE 5.8REA 5.5
STR 2.5PUZ 3.5GRD 2.5OBS 6.2

Undertale

2015 · tobyfox · ~7h

4.9STEEP

Ordinary play is gentle. The route the game remembers you taking turns two of its fights into some of the strictest bullet hell in the catalogue.

UnratedOBS 6.2REA 5.5EXE 4.5
STR 3.5PUZ 3.0GRD 1.5OBS 6.2

Helldivers 2

2024 · Arrowhead Game Studios · ~40h

5.5STEEP

Friendly fire is always on, and the top difficulties are a logistics problem for four people. A good squad wipes to its own airstrike about as often as to the enemy.

UnratedPUN 6.2REA 5.8STR 5.5
PUZ 1.0STR 5.5 — you asked for forgivingGRD 4.3 — you asked for forgivingOBS 5.3 — you asked for demanding

Metroid Dread

2021 · Nintendo Entertainment Planning & Development · ~12h

5.5STEEP

The EMMI zones are one-hit deaths with a counter window measured in frames, and the bosses expect dodges on reaction rather than pattern.

UnratedREA 7.0EXE 5.8CRV 5.5Not on your platforms
STR 2.5PUZ 2.5GRD 1.9OBS 4.5 — you asked for demanding