What should I play next
Ask for the shape of the challenge.
Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.
You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.
CalibrateSign in and this can read the ask out of a game you have already beaten.
Read out of Outer Wilds
The same shape with the volume down, for when that one took it out of you.
Inside
2016 · Playdead · ~4h
Death is frequent, instant and immediately retried, and every puzzle is solvable from what the room shows you. Nothing here is hidden from a patient player.
The Legend of Zelda: Breath of the Wild
2017 · Nintendo EPD · ~55h
It is not hard to survive so much as hard to be told nothing and still choose the right direction.
Portal
2007 · Valve · ~3h
Hard for exactly as long as it takes the idea to arrive, then trivial — a game of realisations rather than of skill.
Portal 2
2011 · Valve · ~9h
Gentler than the first game and better taught. The co-op campaign is where the difficulty actually lives, because it needs two people to see the same solution at once.
It Takes Two
2021 · Hazelight Studios · ~12h
Two players, one screen, no difficulty setting. The hard part is coordination, and the game restarts you both a second after it goes wrong.
Dredge
2023 · Black Salt Games · ~12h
A fishing game with an inventory puzzle and a night timer. Panic is the mechanic, and the punishment for giving in to it is deliberately mild.
Prey
2017 · Arkane Studios · ~20h
Difficulty as an inventory problem: every fight you choose to take is ammunition you will not have for the one you did not see coming.
Disco Elysium
2019 · ZA/UM · ~25h
No reflexes and no fights — you fail by having rolled badly on the question of who you decided to be twenty hours ago.
NieR:Automata
2017 · PlatinumGames · ~25h
Generous dodges and plug-in chips that can automate half the combat, so the demand is low until Very Hard, where one hit ends you and the chip build becomes the game.
Another Crab’s Treasure
2024 · Aggro Crab · ~15h
The genre’s shape at a fraction of its hostility — and the only one on this shelf that ships with a menu that will hand you a gun and skip the fight.









