What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of Oxygen Not Included

The same shape with the volume down, for when that one took it out of you.

Divinity: Original Sin II

2017 · Larian Studios · ~90h

6.7PUNISHING

Armour has to be stripped before any control lands, surfaces do more damage than swords, and the game explains neither. Act two is where under-levelled parties stop entirely.

UnratedSTR 8.8CRV 7.2OBS 6.6
EXE 0.9REA 0.7STR 8.8CRV 7.2OBS 6.6

Baldur’s Gate 3

2023 · Larian Studios · ~100h

6.2PUNISHING

The rules are the difficulty. A fight lost on turn one was lost in the inventory screen, and the game is content to let you walk into an encounter five levels early without a word. Honour mode makes one wipe final; Explorer makes almost nothing final.

UnratedSTR 8.2OBS 6.4CRV 6.2
EXE 1.0REA 0.7STR 8.2CRV 6.2OBS 6.4

Hearts of Iron IV

2016 · Paradox Development Studio · ~100h

7.0BRUTAL

Division templates, supply and production efficiency are the game, and none of them are on screen when you start. The front line is only ever a symptom.

UnratedCRV 8.3OBS 8.1STR 8.5
EXE 0.3REA 0.4STR 8.5CRV 8.3OBS 8.1

Kerbal Space Program

2015 · Squad · ~60h

6.6PUNISHING

Orbital mechanics with no tutorial worth the name. It is endlessly patient about failure and completely unwilling to explain a delta-v budget.

UnratedCRV 7.9STR 7.8OBS 7.2
EXE 2.2REA 1.8STR 7.8CRV 7.9OBS 7.2

Darkest Dungeon II

2023 · Red Hook Studios · ~40h

6.4PUNISHING

The town is gone, so there is no bank of spare heroes to absorb a bad decision — a run is four people and every relationship between them is a mechanic.

UnratedSTR 7.8CRV 7.2OBS 6.8
EXE 0.7REA 0.7STR 7.8CRV 7.2OBS 6.8

Factorio

2020 · Wube Software · ~60h

6.8PUNISHING

Nothing threatens you for hours — and then the base you laid out at hour four becomes the thing you cannot fix at hour forty.

UnratedSTR 9.0CRV 7.0PUZ 6.2
EXE 1.0REA 0.9STR 9.0CRV 7.0OBS 5.3 — you asked for demanding

Crusader Kings III

2020 · Paradox Development Studio · ~80h

6.9BRUTAL

The failure state is a confused kind of boredom — you will rule for two centuries before you work out what you were supposed to be doing.

UnratedCRV 8.3STR 8.5OBS 7.8
EXE 0.2REA 0.2STR 8.5CRV 8.3OBS 7.8

Slay the Spire

2019 · Mega Crit Games · ~30h

6.3PUNISHING

Every run is decided by about ten card choices you made while thinking about something else.

UnratedSTR 8.2PUZ 5.5CRV 5.5
EXE 0.2REA 0.2STR 8.2CRV 5.5 — you asked for demandingOBS 5.2 — you asked for demanding

Sid Meier’s Civilization VI

2016 · Firaxis Games · ~80h

6.3PUNISHING

Deity is an economy handicap rather than a smarter opponent, so the skill is knowing which of forty systems can be safely ignored this particular game.

UnratedSTR 8.2OBS 6.2CRV 5.9
EXE 0.3REA 0.3STR 8.2OBS 6.2CRV 5.9 — you asked for demanding

Total War: Warhammer III

2022 · The Creative Assembly · ~100h

6.2PUNISHING

Two games at once — a campaign map that decides the war and real-time battles that can still lose it. Army composition answers most questions before the fighting starts.

UnratedSTR 8.2OBS 6.6CRV 6.5
EXE 1.3REA 2.2STR 8.2CRV 6.5OBS 6.6