What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of Portal 2

The same shape, one rung harder. The next thing, not the hardest thing.

The Talos Principle

2014 · Croteam · ~20h

5.2STEEP

Tool-based puzzles that stay scrupulously fair, while the optional stars quietly assume you will break the rules the tutorial spent an hour teaching.

UnratedPUZ 7.1CRV 5.5OBS 4.5
EXE 0.8REA 0.5STR 3.0PUZ 7.1GRD 2.0PUN 0.7CRV 5.5 — you asked for forgivingOBS 4.5 — you asked for forgiving

Outer Wilds

2019 · Mobius Digital · ~22h

4.6MODERATE

The only thing gating progress is knowledge inside your own head, which makes it unspoilable once and unplayable if you look it up.

UnratedPUZ 6.2OBS 5.6CRV 3.0
EXE 2.9REA 2.0STR 1.5PUZ 6.2GRD 0.5PUN 2.0CRV 3.0OBS 5.6 — you asked for forgiving

Inscryption

2021 · Daniel Mullins Games · ~14h

5.3STEEP

A card game that keeps changing what kind of game it is. The difficulty is noticing which rules you are allowed to break, and when.

UnratedPUZ 6.5OBS 5.9STR 6.0
EXE 0.8REA 0.5PUZ 6.5GRD 2.0PUN 3.5STR 6.0 — you asked for forgivingCRV 4.5 — you asked for forgivingOBS 5.9 — you asked for forgiving

Papers, Please

2013 · Lucas Pope · ~8h

4.6MODERATE

Document checking against a clock, where the rules change every morning and a mistake comes out of the family’s rent.

UnratedPUZ 5.5PUN 4.4STR 4.5
EXE 1.3REA 3.1OBS 4.0STR 4.5 — you asked for forgivingPUZ 5.5 — you asked for demandingGRD 4.3 — you asked for forgivingPUN 4.4 — you asked for forgivingCRV 4.5 — you asked for forgiving

Celeste

2018 · Extremely OK Games · ~10h

4.6MODERATE

Frame-perfect demands wrapped in the kindest failure state in games — you will die two thousand times and each one costs you half a second.

UnratedEXE 6.4REA 4.5CRV 4.1
STR 1.5GRD 1.9PUN 1.8OBS 1.2EXE 6.4 — you asked for forgivingREA 4.5 — you asked for forgivingPUZ 3.0 — you asked for demandingCRV 4.1 — you asked for forgiving

Subnautica

2018 · Unknown Worlds · ~30h

4.7MODERATE

Depth and darkness rather than combat. It is careful never to tell you where to go, which is either the appeal or the wall depending on the player.

UnratedOBS 5.9PUN 4.4STR 4.5
EXE 1.8REA 2.7GRD 3.8STR 4.5 — you asked for forgivingPUZ 3.5 — you asked for demandingPUN 4.4 — you asked for forgivingCRV 4.5 — you asked for forgivingOBS 5.9 — you asked for forgiving

Fallout: New Vegas

2010 · Obsidian Entertainment · ~45h

4.5MODERATE

A build with no points where it matters hits walls it can neither talk nor shoot past. Hardcore mode adds logistics, and the Deathclaws north of Goodsprings teach direction before the game does.

UnratedOBS 5.9STR 5.0CRV 4.0
EXE 2.2REA 2.7GRD 3.3PUN 3.6CRV 4.0STR 5.0 — you asked for forgivingPUZ 2.0 — you asked for demandingOBS 5.9 — you asked for forgiving

Death Stranding

2019 · Kojima Productions · ~40h

4.8STEEP

The difficulty is logistics — weight, terrain and route planning — with combat as an interruption you are usually allowed to walk around.

UnratedOBS 5.9GRD 5.7STR 5.5
EXE 2.5REA 1.8PUN 2.8STR 5.5 — you asked for forgivingPUZ 2.5 — you asked for demandingGRD 5.7 — you asked for forgivingCRV 4.5 — you asked for forgivingOBS 5.9 — you asked for forgiving

Palworld

2024 · PocketPair · ~40h

4.4MODERATE

Creature collection with a base-automation layer underneath it. The difficulty sliders are unusually honest about the fact that the grind is the game.

UnratedGRD 5.7STR 4.5OBS 4.5
EXE 3.0REA 3.6PUN 2.8CRV 3.5STR 4.5 — you asked for forgivingPUZ 1.5 — you asked for demandingGRD 5.7 — you asked for forgivingOBS 4.5 — you asked for forgiving

Assassin’s Creed Odyssey

2018 · Ubisoft Québec · ~60h

4.4MODERATE

Level gating does the work encounter design would: a mercenary four levels above you is unkillable, and the game’s answer is more hours rather than a better plan.

UnratedGRD 6.1REA 3.7OBS 3.2
EXE 3.1REA 3.7STR 3.5PUN 2.7CRV 3.0OBS 3.2PUZ 1.0 — you asked for demandingGRD 6.1 — you asked for forgiving