What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of Remnant II

Nearest fingerprints in the catalogue. The same demands, a different game.

The Binding of Isaac: Rebirth

2014 · Nicalis / Edmund McMillen · ~40h

6.7PUNISHING

A game about item literacy: the run is won or lost by whether you recognise a pickup you have never seen before.

UnratedOBS 8.8CRV 6.0GRD 5.9
PUZ 2.5OBS 8.8

Dead Cells

2018 · Motion Twin · ~40h

5.2STEEP

Runs are fast and deaths are total. Boss cells stack modifiers until a loadout that felt comfortable dies to two hits, and there is no difficulty setting hiding under them.

UnratedREA 5.8EXE 5.3CRV 5.5
PUZ 1.5OBS 5.5 — you asked for demanding

Remnant: From the Ashes

2019 · Gunfire Games · ~20h

5.2STEEP

Souls stamina and checkpoints with a gun in your hands, so the dodge is still the answer but the aim decides whether the dodge was needed.

UnratedREA 5.7CRV 5.5PUN 5.3
PUZ 1.5OBS 5.3 — you asked for demanding

Terraria

2011 · Re-Logic · ~60h

6.3PUNISHING

Progression is gated behind bosses you are expected to build an arena for, and the game tells you almost none of that. Hardmode is a difficulty setting you trigger permanently, by hand.

UnratedOBS 8.2GRD 6.1CRV 6.2
PUZ 2.5OBS 8.2

Monster Hunter Rise

2021 · Capcom · ~40h

5.7STEEP

Wirebugs give every weapon a get-out-of-jail move, which makes this the entry that will actually teach you the series rather than survive you learning it.

UnratedGRD 6.5OBS 5.7CRV 5.8
PUZ 1.2OBS 5.7 — you asked for demanding

Code Vein

2019 · Bandai Namco Studios · ~35h

5.2STEEP

The gentlest soulslike on the shelf, largely because the AI companion it gives you will happily solo a boss you cannot beat.

UnratedREA 5.8EXE 5.5PUN 5.5
PUZ 1.5OBS 5.5 — you asked for demanding

Deep Rock Galactic

2020 · Ghost Ship Games · ~40h

4.7MODERATE

Hazard 5 with four dwarves is a coordination problem. Solo with Bosco is a slower, different game that the hazard tiers do not really account for.

UnratedREA 5.2OBS 5.0GRD 4.7
PUZ 2.0OBS 5.0 — you asked for demanding

Risk of Rain 2

2020 · Hopoo Games · ~30h

5.8STEEP

Difficulty is a clock rather than a setting: everything you do to get stronger also makes the timer worse. Monsoon runs end in seconds when they end.

UnratedOBS 7.0REA 5.5PUN 5.5
PUZ 0.8OBS 7.0

Valheim

2021 · Iron Gate Studios · ~60h

5.6STEEP

Death drops your gear where you died, and where you died is usually the swamp. The stamina economy keeps fights short and losing them expensive.

UnratedOBS 6.5PUN 5.6GRD 5.7
PUZ 1.5OBS 6.5

Elden Ring

2022 · FromSoftware · ~60h

6.5PUNISHING

Enormous and completely indifferent — most of its walls are optional, and it will never tell you which ones.

UnratedOBS 7.4REA 7.0CRV 6.5
PUZ 1.5OBS 7.4