What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

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Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of StarCraft II

Its own neighbourhood, ordered by how close the difficulty actually sits.

Age of Empires II: Definitive Edition

2019 · World's Edge · ~50h

6.3PUNISHING

Build orders are the curve, and the campaigns teach almost none of what the game actually asks for. The hard AI does not forget its economy while it fights.

UnratedSTR 8.2CRV 6.5OBS 5.3
STR 8.2PUZ 1.5CRV 6.5REA 4.9 — you asked for demandingOBS 5.3 — you asked for demanding

League of Legends

2009 · Riot Games · ~100h

7.8NIGHTMARE

A hundred and seventy champions, each with four abilities you are expected to know the cooldowns of, and the tutorial covers none of it.

UnratedCRV 9.2OBS 8.8STR 7.8
REA 6.2STR 7.8PUZ 1.5CRV 9.2OBS 8.8

Dota 2

2013 · Valve · ~100h

8.1NIGHTMARE

Every hero is free and every one of them can do something no other game would let a hero do, which is why the learning curve is measured in years rather than hours.

UnratedCRV 9.5OBS 9.5STR 8.5
REA 6.2STR 8.5PUZ 2.0CRV 9.5OBS 9.5

Total War: Warhammer III

2022 · The Creative Assembly · ~100h

6.2PUNISHING

Two games at once — a campaign map that decides the war and real-time battles that can still lose it. Army composition answers most questions before the fighting starts.

UnratedSTR 8.2OBS 6.6CRV 6.5
STR 8.2PUZ 2.0CRV 6.5OBS 6.6REA 2.2 — you asked for demanding

Divinity: Original Sin II

2017 · Larian Studios · ~90h

6.7PUNISHING

Armour has to be stripped before any control lands, surfaces do more damage than swords, and the game explains neither. Act two is where under-levelled parties stop entirely.

UnratedSTR 8.8CRV 7.2OBS 6.6
STR 8.8PUZ 4.0CRV 7.2OBS 6.6REA 0.7 — you asked for demanding

Darkest Dungeon II

2023 · Red Hook Studios · ~40h

6.4PUNISHING

The town is gone, so there is no bank of spare heroes to absorb a bad decision — a run is four people and every relationship between them is a mechanic.

UnratedSTR 7.8CRV 7.2OBS 6.8
STR 7.8PUZ 3.0CRV 7.2OBS 6.8REA 0.7 — you asked for demanding

Persona 5 Royal

2019 · P Studio · ~100h

4.9STEEP

Weakness targeting is the whole of combat, and the calendar is the real difficulty: a day spent wrong in November cannot be spent again.

UnratedSTR 6.2OBS 5.3GRD 5.2
STR 6.2PUZ 2.5REA 1.1 — you asked for demandingCRV 4.0 — you asked for demandingOBS 5.3 — you asked for demanding

Baldur’s Gate 3

2023 · Larian Studios · ~100h

6.2PUNISHING

The rules are the difficulty. A fight lost on turn one was lost in the inventory screen, and the game is content to let you walk into an encounter five levels early without a word. Honour mode makes one wipe final; Explorer makes almost nothing final.

UnratedSTR 8.2OBS 6.4CRV 6.2
STR 8.2CRV 6.2OBS 6.4REA 0.7 — you asked for demandingPUZ 4.5 — you asked for forgiving

Frostpunk

2018 · 11 bit studios · ~20h

5.9STEEP

A city builder where the scarce resource is time and every law you sign is unrepealable. The storm arrives on schedule whether or not the city is ready.

UnratedSTR 7.5PUN 6.3CRV 6.0
STR 7.5PUZ 3.0CRV 6.0REA 0.7 — you asked for demandingOBS 5.3 — you asked for demanding

Fire Emblem: Three Houses

2019 · Intelligent Systems · ~60h

6.0STEEP

Classic mode makes every death permanent, and the calendar decides months in advance who will be strong enough to survive. Maddening turns recruitment into its own strategy layer.

UnratedSTR 7.8PUN 5.3CRV 5.5Not on your platforms
STR 7.8PUZ 2.0REA 0.4 — you asked for demandingCRV 5.5 — you asked for demandingOBS 5.5 — you asked for demanding