What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of Tetris Effect: Connected

The same shape, one rung harder. The next thing, not the hardest thing.

Doom: The Dark Ages

2025 · id Software · ~18h

4.2MODERATE

The shield parry replaces Eternal’s resource juggling, so the demand moves from managing three meters to reading incoming attacks. The difficulty sliders are unusually granular about which of those you want.

UnratedREA 5.3EXE 5.0CRV 4.1
STR 4.0PUZ 1.5GRD 1.1PUN 2.8OBS 2.4CRV 4.1 — you asked for forgiving

Star Wars Jedi: Survivor

2023 · Respawn Entertainment · ~25h

4.1MODERATE

Five stances that each want a different defensive habit, on a difficulty curve gentle enough that you can reach the end still using the first one.

UnratedREA 5.2EXE 4.4PUN 3.8
STR 2.8PUZ 3.0GRD 2.4PUN 3.8CRV 3.5OBS 2.9

Ori and the Will of the Wisps

2020 · Moon Studios · ~14h

4.0MODERATE

Beautiful and forgiving right up to the escape sequences, which convert a gentle metroidvania into a memorisation test with no warning at all.

UnratedEXE 5.3REA 4.9CRV 3.5
STR 1.8PUZ 3.0GRD 1.3PUN 2.4CRV 3.5OBS 1.9

Resident Evil 4

2023 · Capcom · ~17h

4.3MODERATE

An action game wearing horror, and the resource economy is the horror. Ammunition is the real health bar, and the game quietly adjusts how much of it you find based on how well you are shooting.

UnratedREA 5.2EXE 4.2STR 4.5
PUZ 2.2GRD 1.7PUN 3.8CRV 4.0OBS 2.9STR 4.5 — you asked for forgiving

Brawlhalla

2017 · Blue Mammoth Games · ~40h

4.7STEEP

A platform fighter with three attack buttons and no movelists to memorise, which makes it the cheapest way to find out whether the genre is for you.

UnratedREA 6.2EXE 4.8CRV 3.7
STR 3.5PUZ 0.8GRD 3.5PUN 3.0CRV 3.7OBS 3.5

Ender Lilies: Quietus of the Knights

2021 · Live Wire · ~15h

4.2MODERATE

A metroidvania that fights with summoned spirits on cooldowns rather than a weapon, so encounters are about rotation and spacing instead of stamina.

UnratedREA 5.0EXE 4.8OBS 4.5
STR 2.5PUZ 2.5GRD 3.0PUN 3.5CRV 3.5OBS 4.5 — you asked for forgiving

Resident Evil Village

2021 · Capcom Development Division 1 · ~12h

4.1MODERATE

Inventory management doing the work of a difficulty setting. Village of Shadows expects the route knowledge of a second playthrough and does not pretend otherwise.

UnratedREA 4.9STR 4.5PUN 4.1
PUZ 2.5GRD 1.9CRV 4.0OBS 3.3STR 4.5 — you asked for forgivingPUN 4.1 — you asked for forgiving

Ori and the Blind Forest

2015 · Moon Studios · ~10h

4.3MODERATE

You can save anywhere for a resource cost, which turns the escape sequences into a planning problem: no soul links means no checkpoints, and the game does not hand them back.

UnratedEXE 5.5REA 5.5CRV 4.0
STR 1.5PUZ 2.5GRD 1.2PUN 3.0CRV 4.0OBS 2.1

God of War

2018 · SIE Santa Monica Studio · ~30h

3.9MODERATE

Give Me God of War removes the stagger the whole combat loop leans on, and turns the optional Valkyries into the fights people put the controller down over.

UnratedREA 4.6EXE 3.6CRV 4.0
STR 3.5PUZ 1.5GRD 2.4PUN 3.8CRV 4.0OBS 3.1

Hades

2020 · Supergiant Games · ~25h

4.0MODERATE

Hard in a way that always moves forward: you lose the run but never the hour, because failure is the currency the next attempt is bought with.

UnratedREA 4.5STR 4.8EXE 4.0
PUZ 0.5GRD 3.8PUN 2.4CRV 3.2OBS 2.1STR 4.8 — you asked for forgiving