What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of The Binding of Isaac: Rebirth

The same shape with the volume down, for when that one took it out of you.

Remnant II

2023 · Gunfire Games · ~30h

6.0PUNISHING

Aim is only half of it — the generation means the run you get may simply not contain the item you needed, and the game will not tell you that either.

UnratedOBS 7.3REA 5.9GRD 5.5
PUZ 3.4OBS 7.3

Valheim

2021 · Iron Gate Studios · ~60h

5.6STEEP

Death drops your gear where you died, and where you died is usually the swamp. The stamina economy keeps fights short and losing them expensive.

UnratedOBS 6.5PUN 5.6GRD 5.7
PUZ 1.5OBS 6.5

Terraria

2011 · Re-Logic · ~60h

6.3PUNISHING

Progression is gated behind bosses you are expected to build an arena for, and the game tells you almost none of that. Hardmode is a difficulty setting you trigger permanently, by hand.

UnratedOBS 8.2GRD 6.1CRV 6.2
PUZ 2.5OBS 8.2

Risk of Rain 2

2020 · Hopoo Games · ~30h

5.8STEEP

Difficulty is a clock rather than a setting: everything you do to get stronger also makes the timer worse. Monsoon runs end in seconds when they end.

UnratedOBS 7.0REA 5.5PUN 5.5
PUZ 0.8OBS 7.0

Monster Hunter Rise

2021 · Capcom · ~40h

5.7STEEP

Wirebugs give every weapon a get-out-of-jail move, which makes this the entry that will actually teach you the series rather than survive you learning it.

UnratedGRD 6.5OBS 5.7CRV 5.8
PUZ 1.2OBS 5.7 — you asked for demanding

Monster Hunter: World

2018 · Capcom · ~60h

5.9STEEP

Sixty hours of systems the game never explains, hiding behind a weapon whose fourth input you have not found yet.

UnratedGRD 7.2CRV 5.6OBS 5.5
PUZ 0.8OBS 5.5 — you asked for demanding

Salt and Sacrifice

2022 · Ska Studios · ~30h

5.7STEEP

The mage hunts turn every boss into a chase across the map, which trades the first game’s clean duels for something closer to attrition.

UnratedEXE 6.2REA 6.2PUN 6.2
PUZ 1.5OBS 6.2

Lords of the Fallen

2023 · Hexworks · ~40h

6.0STEEP

Its difficulty is crowd control, not duels: the game throws groups and ranged attackers at you constantly, and the second world doubles the population.

UnratedREA 6.6PUN 6.6OBS 6.3
PUZ 1.5OBS 6.3

The Surge

2017 · Deck13 Interactive · ~20h

5.9STEEP

You choose which limb to cut off, which means every fight is a decision about what you want to be wearing afterwards rather than only about surviving it.

UnratedREA 6.5PUN 6.5OBS 6.5
PUZ 1.8OBS 6.5

Mortal Shell

2020 · Cold Symmetry · ~12h

6.2PUNISHING

Short and dense, and almost nothing in it is labelled — you learn what an item does by eating it and finding out.

UnratedOBS 7.8REA 6.4CRV 6.2
PUZ 1.6OBS 7.8