What should I play next
Ask for the shape of the challenge.
Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.
You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.
CalibrateSign in and this can read the ask out of a game you have already beaten.
Read out of Unpacking
Its own neighbourhood, ordered by how close the difficulty actually sits.
Firewatch
2016 · Campo Santo · ~4h
Map and compass navigation with no waypoint marker is the only thing in it that asks anything of you at all.
What Remains of Edith Finch
2017 · Giant Sparrow · ~2h
There is nothing here to fail. It is in the catalogue because the bottom of the scale has to mean something for the top of it to.
Dorfromantik
2022 · Toukana Interactive · ~15h
Gentle to look at and quietly ruthless to score — the tile you place carelessly on turn ten is the one that ends the run four hundred turns later.
Portal 2
2011 · Valve · ~9h
Gentler than the first game and better taught. The co-op campaign is where the difficulty actually lives, because it needs two people to see the same solution at once.
Inside
2016 · Playdead · ~4h
Death is frequent, instant and immediately retried, and every puzzle is solvable from what the room shows you. Nothing here is hidden from a patient player.
Portal
2007 · Valve · ~3h
Hard for exactly as long as it takes the idea to arrive, then trivial — a game of realisations rather than of skill.
Disco Elysium
2019 · ZA/UM · ~25h
No reflexes and no fights — you fail by having rolled badly on the question of who you decided to be twenty hours ago.
Tetris Effect: Connected
2018 · Monstars / Resonair · ~10h
A lullaby until the drop speed crosses whatever your reading threshold happens to be, at which point it becomes a pure reflex test with a very good soundtrack.
Outer Wilds
2019 · Mobius Digital · ~22h
The only thing gating progress is knowledge inside your own head, which makes it unspoilable once and unplayable if you look it up.
God of War Ragnarök
2022 · Santa Monica Studio · ~30h
A blockbuster that expects to be finished, with the actual demands parked in optional bosses you can walk past without the story noticing.









