
Castlevania: Symphony of the Night
1997 · Konami Computer Entertainment Tokyo · ~12h to finish
Straightforward once you find the right weapon, and famously obtuse about its second half — the difficulty is knowing that half exists at all.
Real resistance. Expect to work for it.
The fingerprint
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IGDBWhere it bites
SPOILER-SAFE BY DEFAULTNo walls charted yet. If you have played this, you know where it bites — add the first one.
Assists & accessibility
0/0 SOURCEDNo assist or accessibility options recorded. That is a gap in our data, not a statement about the game — check the store page before buying on this basis.
What it is
Having been awoken from his eternal slumber by the reappearance of Castlevania, Alucard must once again face the evil minions of darkness.
Where to go from here
Argue with these asksNearest fingerprints in the catalogue. The same demands, a different game.
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The full community — every channel, including the voice ones.
Game metadata and images provided by IGDB. Cover art and screenshots remain the property of their publishers.



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