Doom Eternal cover art

DOOM Eternal

2020 · id Software · ~16h to finish

The demons are a resource puzzle solved at a hundred and twenty beats per minute; stop moving to think and you are already dead.

shooteractionPCPlayStation 5Xbox SeriesNintendo SwitchSteam DeckMetacritic 88
GlobalUNRATED
Baseline difficulty5.1STEEP

Real resistance. Expect to work for it.

Price on Steam

$29.99

USD · United States · checked 4h ago

View on Steam ↗
PRICES FORGuessed from where you are connecting from.

Part of

DOOM, the modern three2 of 3 to play

The same idea turned into a resource puzzle — chainsaw for ammo, flame for armour, glory kill for health — played at speed. Latest in the story and the hardest to arrive at cold.

Before it: DOOMAfter it: Doom: The Dark AgesStart with DOOM

The fingerprint

12.55.07.510
Reaction
6.6
Learning Curve
5.8
Execution
5.5
Strategy
4.5
Punishment
2.5
Obscurity
2.4
Puzzle
1.8
Grind
0.9
PUBLISHEDHARDEST DEMAND FIRST
  • Execution drops 1.7 points — you handle this better than most.
  • Reaction drops 1.2 points — you handle this better than most.
  • Assist options shave roughly 3.9 points off, if you use them.

These are generic numbers. Calibrate and this whole page re-scores around you.

Calibrate

Screenshots

IGDB

Where it bites

SPOILER-SAFE BY DEFAULT
START25%HALFWAY75%CREDITS
  1. 40% · ~7hReaction

    the enemy introduced a third of the way in that invalidates every habit you built

    30
  2. 98% · ~15hExecution

    the final arena, which stacks every enemy the game has taught you separately

    24

Assists & accessibility

0/6 SOURCED

CHALLENGE RELIEF

  • Difficulty modes [unsourced]Five levels; the lower ones grant Sentinel Armour, an automatic revive.
  • Generous checkpoints [unsourced]Checkpoints between every arena wave.

MOTOR & INPUT

  • Aim assist [unsourced]
  • Fully remappable controls [unsourced]

HEARING

  • Full subtitles [unsourced]

COMFORT & SAFETY

  • Reduced motion / camera shake [unsourced]Head bob, weapon bob and camera shake sliders.

Claims marked unsourced have not been checked against a published accessibility review. Nothing here is inferred from genre — where we do not know, we say nothing.

What it is

A fast first-person shooter where ammunition, health and armour come only from executing, chainsawing and burning enemies, forcing constant aggressive movement.

Where to go from here

Argue with these asks

Nearest fingerprints in the catalogue. The same demands, a different game.

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Game metadata and images provided by IGDB. Cover art and screenshots remain the property of their publishers.