
Into the Breach
2018 · Subset Games · ~15h to finish
No luck and no reflexes: every loss is a chess problem you were shown in full and got wrong anyway.
Long walls, many attempts. Bring patience.
Price on Steam
USD · United States · checked just now
The fingerprint
- Punishment drops 1.5 points — you handle this better than most.
- Assist options shave roughly 1.8 points off, if you use them.
These are generic numbers. Calibrate and this whole page re-scores around you.
CalibrateScreenshots
IGDBWhere it bites
SPOILER-SAFE BY DEFAULT- 15% · ~2hStrategy
the moment you realise you are protecting buildings rather than killing enemies
▲ 28 - 60% · ~6hStrategy
the third island, where the enemy count starts exceeding your action count
▲ 24 - 100% · ~10hPuzzle
the final mission, which is a fixed puzzle with a single correct answer
▲ 34
Assists & accessibility
0/4 SOURCEDCHALLENGE RELIEF
- Rewind / instant retry [unsourced]One free move undo per turn, plus a full turn reset if you are carrying a time pod.
- Difficulty modes [unsourced]Easy, Normal, Hard and Unfair.
- Save anywhere [unsourced]The run is persisted continuously — close it mid-turn.
VISION
- Colorblind modes [unsourced]
Claims marked unsourced have not been checked against a published accessibility review. Nothing here is inferred from genre — where we do not know, we say nothing.
What it is
A compact turn-based tactics game on an eight-by-eight grid where you can see every enemy’s next move in advance and must protect buildings rather than win fights.
Where to go from here
Argue with these asksIts own neighbourhood, ordered by how close the difficulty actually sits.
Talk about this game
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The full community — every channel, including the voice ones.
Game metadata and images provided by IGDB. Cover art and screenshots remain the property of their publishers.



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