
Minecraft
2011 · Mojang Studios · ~40h to finish
Nothing in it is hard to do; almost everything in it is hard to find out that you can do.
You will lose sometimes. You will not mind.
The fingerprint
- Obscurity drops 0.9 points — you handle this better than most.
- Punishment drops 0.7 points — you handle this better than most.
- Assist options shave roughly 2.9 points off, if you use them.
These are generic numbers. Calibrate and this whole page re-scores around you.
CalibrateScreenshots
IGDBWhere it bites
SPOILER-SAFE BY DEFAULT- 45% · ~15hObscurity
the trip to the other dimension, which requires a recipe nothing tells you
▲ 7 - 90% · ~35hStrategy
the final boss, which is mostly a scavenger hunt with a fight attached
▲ 5
Assists & accessibility
0/7 SOURCEDCHALLENGE RELIEF
- Difficulty modes [unsourced]Peaceful removes hostile mobs and hunger damage entirely.
- Save anywhere [unsourced]
MOTOR & INPUT
- Fully remappable controls [unsourced]
HEARING
- Visualised audio cues [unsourced]Subtitles caption every sound with a direction arrow — genuinely useful for everyone.
- Full subtitles [unsourced]
COMFORT & SAFETY
- Reduced motion / camera shake [unsourced]View bobbing and FOV effects can be switched off.
GUIDANCE
- Replayable tutorials & glossary [unsourced]The recipe book unlocks and stores every craft you can currently make.
Claims marked unsourced have not been checked against a published accessibility review. Nothing here is inferred from genre — where we do not know, we say nothing.
What it is
An open-ended survival sandbox of destructible blocks, with crafting, exploration, redstone circuitry and an optional final boss at the end of a chain of discoveries.
Where to go from here
Argue with these asksNearest fingerprints in the catalogue. The same demands, a different game.
Talk about this game
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The full community — every channel, including the voice ones.
Game metadata and images provided by IGDB. Cover art and screenshots remain the property of their publishers.



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