What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of Age of Empires II: Definitive Edition

Its own neighbourhood, ordered by how close the difficulty actually sits.

StarCraft II

2010 · Blizzard Entertainment · ~40h

7.1BRUTAL

The rare strategy game that is also an execution test: the plan is worthless if your hands cannot run it at the pace it assumes. The campaign is a gentle front for that.

UnratedSTR 8.8CRV 7.4REA 7.0
STR 8.8PUZ 1.5CRV 7.4PUN 5.5 — you asked for forgiving

Total War: Warhammer III

2022 · The Creative Assembly · ~100h

6.2PUNISHING

Two games at once — a campaign map that decides the war and real-time battles that can still lose it. Army composition answers most questions before the fighting starts.

UnratedSTR 8.2OBS 6.6CRV 6.5
STR 8.2PUZ 2.0CRV 6.5PUN 4.0 — you asked for forgiving

League of Legends

2009 · Riot Games · ~100h

7.8NIGHTMARE

A hundred and seventy champions, each with four abilities you are expected to know the cooldowns of, and the tutorial covers none of it.

UnratedCRV 9.2OBS 8.8STR 7.8
STR 7.8PUZ 1.5CRV 9.2PUN 6.2 — you asked for forgiving

Persona 5 Royal

2019 · P Studio · ~100h

4.9STEEP

Weakness targeting is the whole of combat, and the calendar is the real difficulty: a day spent wrong in November cannot be spent again.

UnratedSTR 6.2OBS 5.3GRD 5.2
STR 6.2PUZ 2.5PUN 4.0 — you asked for forgivingCRV 4.0 — you asked for demanding

Dota 2

2013 · Valve · ~100h

8.1NIGHTMARE

Every hero is free and every one of them can do something no other game would let a hero do, which is why the learning curve is measured in years rather than hours.

UnratedCRV 9.5OBS 9.5STR 8.5
STR 8.5PUZ 2.0CRV 9.5PUN 6.8 — you asked for forgiving

Baldur’s Gate 3

2023 · Larian Studios · ~100h

6.2PUNISHING

The rules are the difficulty. A fight lost on turn one was lost in the inventory screen, and the game is content to let you walk into an encounter five levels early without a word. Honour mode makes one wipe final; Explorer makes almost nothing final.

UnratedSTR 8.2OBS 6.4CRV 6.2
STR 8.2CRV 6.2PUZ 4.5 — you asked for forgivingPUN 4.4 — you asked for forgiving

Fire Emblem: Three Houses

2019 · Intelligent Systems · ~60h

6.0STEEP

Classic mode makes every death permanent, and the calendar decides months in advance who will be strong enough to survive. Maddening turns recruitment into its own strategy layer.

UnratedSTR 7.8PUN 5.3CRV 5.5Not on your platforms
STR 7.8PUZ 2.0PUN 5.3 — you asked for forgivingCRV 5.5 — you asked for demanding

Sid Meier’s Civilization VI

2016 · Firaxis Games · ~80h

6.3PUNISHING

Deity is an economy handicap rather than a smarter opponent, so the skill is knowing which of forty systems can be safely ignored this particular game.

UnratedSTR 8.2OBS 6.2CRV 5.9
STR 8.2PUZ 2.5PUN 3.6CRV 5.9 — you asked for demanding

Divinity: Original Sin II

2017 · Larian Studios · ~90h

6.7PUNISHING

Armour has to be stripped before any control lands, surfaces do more damage than swords, and the game explains neither. Act two is where under-levelled parties stop entirely.

UnratedSTR 8.8CRV 7.2OBS 6.6
STR 8.8PUZ 4.0CRV 7.2PUN 5.2 — you asked for forgiving

Cities: Skylines

2015 · Colossal Order · ~60h

5.4STEEP

Nothing fails quickly. A road laid in the first hour becomes unfixable in the twentieth, and that delay is the only real difficulty in it.

UnratedSTR 6.8OBS 6.0CRV 5.0
STR 6.8PUZ 3.5PUN 2.6CRV 5.0 — you asked for demanding