What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of Baldur’s Gate 3

Its own neighbourhood, ordered by how close the difficulty actually sits.

Balatro

2024 · LocalThunk · ~40h

6.0STEEP

Poker hands as a scaling problem. The ante climbs faster than a fair deck can, so a run lives or dies on whether the multiplier joker you needed ever appeared in the shop.

UnratedSTR 7.8OBS 5.7CRV 5.5
EXE 0.4REA 0.3STR 7.8GRD 3.8CRV 5.5 — you asked for demandingOBS 5.7 — you asked for demanding

Divinity: Original Sin II

2017 · Larian Studios · ~90h

6.7PUNISHING

Armour has to be stripped before any control lands, surfaces do more damage than swords, and the game explains neither. Act two is where under-levelled parties stop entirely.

UnratedSTR 8.8CRV 7.2OBS 6.6
EXE 0.9REA 0.7STR 8.8GRD 3.8CRV 7.2OBS 6.6

Slay the Spire

2019 · Mega Crit Games · ~30h

6.3PUNISHING

Every run is decided by about ten card choices you made while thinking about something else.

UnratedSTR 8.2PUZ 5.5CRV 5.5
EXE 0.2REA 0.2STR 8.2GRD 2.8CRV 5.5 — you asked for demandingOBS 5.2 — you asked for demanding

Crusader Kings III

2020 · Paradox Development Studio · ~80h

6.9BRUTAL

The failure state is a confused kind of boredom — you will rule for two centuries before you work out what you were supposed to be doing.

UnratedCRV 8.3STR 8.5OBS 7.8
EXE 0.2REA 0.2STR 8.5GRD 3.3CRV 8.3OBS 7.8

Sid Meier’s Civilization VI

2016 · Firaxis Games · ~80h

6.3PUNISHING

Deity is an economy handicap rather than a smarter opponent, so the skill is knowing which of forty systems can be safely ignored this particular game.

UnratedSTR 8.2OBS 6.2CRV 5.9
EXE 0.3REA 0.3STR 8.2OBS 6.2GRD 5.2 — you asked for forgivingCRV 5.9 — you asked for demanding

Stellaris

2016 · Paradox Development Studio · ~100h

7.1BRUTAL

Hundreds of hours of interlocking systems with a mid-game crisis on a timer. Most losses happen fifty in-game years before anybody notices them.

UnratedSTR 8.8OBS 7.9CRV 7.9
EXE 0.3REA 0.3STR 8.8CRV 7.9OBS 7.9GRD 4.7 — you asked for forgiving

Hearts of Iron IV

2016 · Paradox Development Studio · ~100h

7.0BRUTAL

Division templates, supply and production efficiency are the game, and none of them are on screen when you start. The front line is only ever a symptom.

UnratedCRV 8.3OBS 8.1STR 8.5
EXE 0.3REA 0.4STR 8.5CRV 8.3OBS 8.1GRD 4.3 — you asked for forgiving

Frostpunk

2018 · 11 bit studios · ~20h

5.9STEEP

A city builder where the scarce resource is time and every law you sign is unrepealable. The storm arrives on schedule whether or not the city is ready.

UnratedSTR 7.5PUN 6.3CRV 6.0
EXE 0.4REA 0.7STR 7.5GRD 3.3CRV 6.0OBS 5.3 — you asked for demanding

Factorio

2020 · Wube Software · ~60h

6.8PUNISHING

Nothing threatens you for hours — and then the base you laid out at hour four becomes the thing you cannot fix at hour forty.

UnratedSTR 9.0CRV 7.0PUZ 6.2
EXE 1.0REA 0.9STR 9.0CRV 7.0GRD 5.2 — you asked for forgivingOBS 5.3 — you asked for demanding

Fire Emblem: Three Houses

2019 · Intelligent Systems · ~60h

6.0STEEP

Classic mode makes every death permanent, and the calendar decides months in advance who will be strong enough to survive. Maddening turns recruitment into its own strategy layer.

UnratedSTR 7.8PUN 5.3CRV 5.5Not on your platforms
EXE 0.4REA 0.4STR 7.8GRD 4.7 — you asked for forgivingCRV 5.5 — you asked for demandingOBS 5.5 — you asked for demanding