What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of Baldur’s Gate 3

The same shape, one rung harder. The next thing, not the hardest thing.

Divinity: Original Sin II

2017 · Larian Studios · ~90h

6.7PUNISHING

Armour has to be stripped before any control lands, surfaces do more damage than swords, and the game explains neither. Act two is where under-levelled parties stop entirely.

UnratedSTR 8.8CRV 7.2OBS 6.6
EXE 0.9REA 0.7STR 8.8GRD 3.8CRV 7.2OBS 6.6

Crusader Kings III

2020 · Paradox Development Studio · ~80h

6.9BRUTAL

The failure state is a confused kind of boredom — you will rule for two centuries before you work out what you were supposed to be doing.

UnratedCRV 8.3STR 8.5OBS 7.8
EXE 0.2REA 0.2STR 8.5GRD 3.3CRV 8.3OBS 7.8

Stellaris

2016 · Paradox Development Studio · ~100h

7.1BRUTAL

Hundreds of hours of interlocking systems with a mid-game crisis on a timer. Most losses happen fifty in-game years before anybody notices them.

UnratedSTR 8.8OBS 7.9CRV 7.9
EXE 0.3REA 0.3STR 8.8CRV 7.9OBS 7.9GRD 4.7 — you asked for forgiving

Hearts of Iron IV

2016 · Paradox Development Studio · ~100h

7.0BRUTAL

Division templates, supply and production efficiency are the game, and none of them are on screen when you start. The front line is only ever a symptom.

UnratedCRV 8.3OBS 8.1STR 8.5
EXE 0.3REA 0.4STR 8.5CRV 8.3OBS 8.1GRD 4.3 — you asked for forgiving

Oxygen Not Included

2019 · Klei Entertainment · ~80h

7.4BRUTAL

Thermodynamics as a colony sim. The base that runs beautifully for forty cycles fails on the sixtieth because the heat had nowhere to go.

UnratedSTR 8.8OBS 8.4CRV 8.5
EXE 0.7REA 0.4STR 8.8CRV 8.5OBS 8.4GRD 5.7 — you asked for forgiving

Factorio

2020 · Wube Software · ~60h

6.8PUNISHING

Nothing threatens you for hours — and then the base you laid out at hour four becomes the thing you cannot fix at hour forty.

UnratedSTR 9.0CRV 7.0PUZ 6.2
EXE 1.0REA 0.9STR 9.0CRV 7.0GRD 5.2 — you asked for forgivingOBS 5.3 — you asked for demanding

RimWorld

2018 · Ludeon Studios · ~90h

7.1BRUTAL

A storyteller AI aims raids at whatever you are worst at, and mood is a second economy that collapses faster than the defensive one.

UnratedSTR 8.5CRV 8.0OBS 7.8
EXE 0.4REA 0.4STR 8.5CRV 8.0OBS 7.8GRD 5.7 — you asked for forgiving

Into the Breach

2018 · Subset Games · ~15h

6.9BRUTAL

No luck and no reflexes: every loss is a chess problem you were shown in full and got wrong anyway.

UnratedSTR 9.2PUZ 7.8CRV 6.0
EXE 0.2REA 0.2STR 9.2GRD 1.4CRV 6.0OBS 2.8 — you asked for demanding

Darkest Dungeon

2016 · Red Hook Studios · ~60h

6.9BRUTAL

It barely tests your hands at all; it tests whether you can walk away from a dungeon you have already paid for.

UnratedPUN 8.4STR 7.8CRV 6.8
EXE 0.4REA 0.7STR 7.8CRV 6.8OBS 6.5GRD 6.1 — you asked for forgiving

The Binding of Isaac: Rebirth

2014 · Nicalis / Edmund McMillen · ~40h

6.7PUNISHING

A game about item literacy: the run is won or lost by whether you recognise a pickup you have never seen before.

UnratedOBS 8.8CRV 6.0GRD 5.9
CRV 6.0OBS 8.8EXE 4.7 — you asked for forgivingREA 5.4 — you asked for forgivingSTR 5.0 — you asked for demandingGRD 5.9 — you asked for forgiving