What should I play next
Ask for the shape of the challenge.
Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.
You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.
CalibrateSign in and this can read the ask out of a game you have already beaten.
Read out of Bloodborne
Nearest fingerprints in the catalogue. The same demands, a different game.
Dark Souls III
2016 · FromSoftware · ~40h
The world is kinder than Dark Souls and the bosses are considerably meaner — almost all of the difficulty has moved into the fog gates.
Hollow Knight: Silksong
2025 · Team Cherry · ~40h
Faster than Hollow Knight and less forgiving with it. Enemies crowd, healing is a commitment rather than a pause, and the early bosses assume reflexes the first game spent thirty hours building.
Lies of P
2023 · Round8 Studio · ~35h
A parry game wearing a Souls coat: dodging alone will carry you for two hours and then stop working entirely.
Enter the Gungeon
2016 · Dodge Roll · ~30h
A bullet hell with a generous dodge roll and completely ungenerous boss patterns. The unlock grind is doing double duty as the difficulty curve.
Salt and Sanctuary
2016 · Ska Studios · ~25h
Everything the 3D games do, minus a camera and plus a pit — the second axis of movement is gone, so a mistimed roll usually means falling somewhere worse.
Dark Souls
2011 · FromSoftware · ~45h
The difficulty is mostly geography — knowing which door to take is worth more than any weapon in the game.
Mortal Shell
2020 · Cold Symmetry · ~12h
Short and dense, and almost nothing in it is labelled — you learn what an item does by eating it and finding out.
The Surge
2017 · Deck13 Interactive · ~20h
You choose which limb to cut off, which means every fight is a decision about what you want to be wearing afterwards rather than only about surviving it.
Lords of the Fallen
2023 · Hexworks · ~40h
Its difficulty is crowd control, not duels: the game throws groups and ranged attackers at you constantly, and the second world doubles the population.
Wo Long: Fallen Dynasty
2023 · Team Ninja · ~35h
The hardest thing here is unlearning defence — you cannot outlast anything, and the deflect window is the entire game.









