What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of DOOM

Its own neighbourhood, ordered by how close the difficulty actually sits.

DOOM Eternal

2020 · id Software · ~16h

5.1STEEP

The demons are a resource puzzle solved at a hundred and twenty beats per minute; stop moving to think and you are already dead.

UnratedREA 6.6EXE 5.5CRV 5.8
REA 6.6PUZ 1.8GRD 0.9PUN 2.5OBS 2.4STR 4.5 — you asked for forgiving

Doom: The Dark Ages

2025 · id Software · ~18h

4.2MODERATE

The shield parry replaces Eternal’s resource juggling, so the demand moves from managing three meters to reading incoming attacks. The difficulty sliders are unusually granular about which of those you want.

UnratedREA 5.3EXE 5.0CRV 4.1
STR 4.0PUZ 1.5GRD 1.1PUN 2.8OBS 2.4REA 5.3 — you asked for demanding

Ghostrunner

2020 · Slipgate Ironworks · ~8h

5.5STEEP

One hit kills, restarts land in under a second, and momentum is mandatory — stopping to think is usually the thing that kills you.

UnratedREA 7.4EXE 6.8CRV 5.0
REA 7.4STR 2.5PUZ 2.0GRD 0.9PUN 2.6OBS 2.5

Shovel Knight

2014 · Yacht Club Games · ~10h

4.6MODERATE

NES difficulty with modern checkpoints — and you can smash the checkpoints for gold, which is the game’s whole attitude in one mechanic.

UnratedEXE 5.9REA 5.8PUN 3.8
STR 2.0PUZ 1.5GRD 1.9PUN 3.8OBS 3.0REA 5.8 — you asked for demanding

Resident Evil 4

2023 · Capcom · ~17h

4.3MODERATE

An action game wearing horror, and the resource economy is the horror. Ammunition is the real health bar, and the game quietly adjusts how much of it you find based on how well you are shooting.

UnratedREA 5.2EXE 4.2STR 4.5
PUZ 2.2GRD 1.7PUN 3.8OBS 2.9REA 5.2 — you asked for demandingSTR 4.5 — you asked for forgiving

Ghost of Tsushima

2020 · Sucker Punch Productions · ~35h

4.1MODERATE

Parry windows are strict and stances are rock-paper-scissors against four enemy types. Lethal makes both sides die in two hits and turns duels into reading contests.

UnratedREA 5.2EXE 4.4PUN 4.1
STR 3.0PUZ 0.8GRD 2.8OBS 2.7REA 5.2 — you asked for demandingPUN 4.1 — you asked for forgiving

Hotline Miami

2012 · Dennaton Games · ~8h

6.0STEEP

Instant death in both directions and an instant restart. The difficulty is entirely in how quickly you commit to a floor plan you have already memorised.

UnratedREA 8.5EXE 7.2CRV 4.0
REA 8.5STR 3.0PUZ 2.0GRD 1.1PUN 2.9OBS 2.5

Star Wars Jedi: Fallen Order

2019 · Respawn Entertainment · ~25h

4.6MODERATE

Souls-shaped in its checkpoints and parry windows without souls-shaped stakes. Grandmaster punishes the block-heavy habits the lower difficulties let you keep.

UnratedREA 5.5EXE 4.9PUN 4.5
STR 3.2PUZ 1.8GRD 2.4OBS 3.8REA 5.5 — you asked for demandingPUN 4.5 — you asked for forgiving

Devil May Cry 5

2019 · Capcom · ~15h

5.1STEEP

You can finish it by mashing. The difficulty lives entirely in the gap between finishing it and playing it, and the game is happy to let you ignore that gap forever.

UnratedEXE 6.4REA 5.8CRV 5.4
STR 2.5PUZ 1.0GRD 2.8PUN 3.2REA 5.8 — you asked for demandingOBS 4.3 — you asked for forgiving

Hi-Fi Rush

2023 · Tango Gameworks · ~12h

3.6MODERATE

Combat is scored on the beat and will still let you win off it. Playing to the rhythm is the difference between a rank and a mess.

UnratedREA 4.4EXE 4.0CRV 3.6
STR 2.5PUZ 1.5GRD 1.9PUN 2.4OBS 2.7REA 4.4 — you asked for demanding