What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of EA Sports FC 25

Nearest fingerprints in the catalogue. The same demands, a different game.

Street Fighter 6

2023 · Capcom · ~25h

5.1STEEP

The single-player is genuinely welcoming; ranked is a decade of other people’s practice delivered eight frames at a time.

UnratedCRV 5.9EXE 5.7REA 5.5
PUZ 0.5PUN 2.8

Dragon Ball FighterZ

2018 · Arc System Works · ~20h

4.9STEEP

Auto-combos hide a genuinely deep three-character team fighter. The gap between mashing the light button and an assist-extended combo is the entire learning curve.

UnratedREA 5.7EXE 5.5CRV 5.1
PUZ 0.5PUN 2.6

Forza Motorsport

2023 · Turn 10 Studios · ~40h

4.2MODERATE

A simulator with a full wall of assists in front of it, so the same corner can be a formality or a genuine test depending on what you left switched on.

UnratedEXE 4.5CRV 4.5REA 4.2
PUZ 0.8PUN 2.6

Mortal Kombat 1

2023 · NetherRealm Studios · ~22h

5.2STEEP

Individually the easiest execution in the genre and the most reading: strings are simple, but every one of them is a decision about whether the assist you also picked is available.

UnratedREA 6.2EXE 5.1CRV 5.0
PUZ 0.4PUN 2.5

Tekken 8

2024 · Bandai Namco Studios · ~30h

5.6STEEP

The combos are the advertised difficulty and the easy part. The real one is movement — walking, backdashing and sidestepping are the skill, and no mode in the game teaches them.

UnratedCRV 6.5EXE 6.1OBS 6.0
PUZ 0.5PUN 2.4

Hades II

2025 · Supergiant Games · ~40h

4.5MODERATE

Wider than Hades and more demanding with it: two escape routes, a resource economy on the surface, and bosses that punish the sprint-attack habit the first game rewarded.

UnratedSTR 5.5REA 4.8EXE 4.3
PUZ 0.8PUN 2.6

Super Smash Bros. Ultimate

2018 · Bandai Namco Studios · ~40h

5.4STEEP

The most welcoming fighting game ever made, sitting on top of the most undocumented one — the defensive techniques that decide real matches are never mentioned anywhere in it.

UnratedOBS 6.9EXE 5.3REA 5.2Not on your platforms
PUZ 0.3PUN 2.0

Monster Hunter Wilds

2025 · Capcom · ~50h

5.1STEEP

The friendliest the series has been — focus strikes, a mount that finds the monster for you — and the tempered fights at the end still ask for the matchup knowledge Monster Hunter always did.

UnratedGRD 6.2REA 5.5STR 4.8
PUZ 0.8PUN 3.5

Monster Hunter Rise

2021 · Capcom · ~40h

5.7STEEP

Wirebugs give every weapon a get-out-of-jail move, which makes this the entry that will actually teach you the series rather than survive you learning it.

UnratedGRD 6.5OBS 5.7CRV 5.8
PUZ 1.2PUN 4.2 — you asked for forgiving

Deep Rock Galactic

2020 · Ghost Ship Games · ~40h

4.7MODERATE

Hazard 5 with four dwarves is a coordination problem. Solo with Bosco is a slower, different game that the hazard tiers do not really account for.

UnratedREA 5.2OBS 5.0GRD 4.7
PUZ 2.0PUN 4.1 — you asked for forgiving